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Robert Lamb introduces us to aspects that were taken from his average episode.

Do you agree with our review of "Capture the Comet Keeper," that it was not one of the your best scripts?

From memory, I really don't have any objections to your comments. This was not a great episode. However, it started out better. I have included scans of several pages of my first draft script dated July 18th 1984. You will notice quite a few differences from the final episode.

What major differences were there between the first draft and the finished script?

First of all I had cast Beast Man and Trap Jaw as Skeletor's foils. Arthur Nadel, one of the Filmation honchos, had me replace both of them with Two Bad. MU126, the production number for "Capture the Comet Keeper," was one of the last He-Man scripts and Two Bad's agent a.k.a. Mattel demanded more exposure for his client.

What about the character of Zagraz, the comet keeper?

I liked the character of Zagraz in a goofy sort of way. Zagraz had been patterned after radio comic Ed Wynn's Mad Hatter in Disney's Alice in Wonderland. His character design bore a resemblance to Merlin in Disney's The Sword in the Stone.

What about the way Zagraz treats the comets in this episode? They are almost like pets.

Though Zagraz treated the comets as pets, he didn't call them by name in the first draft. No Doodles. I don't know what I was thinking. After Arthur gutted some of my favorite lines, I think I just came up with the cutesy name out of spite. In the first draft Skeletor does not end up in the mud with Two Bad. We leave Snake Mountain with the sounds of Skeletor being chased by that last comet.

The second season really changed Skeletor from an evil figure to a more comedic one, didn't it?

By this time we had adjusted to the idea of Skeletor being more comical than scary. The second thing you will notice in the script pages is that I elaborated more on Skeletor's evil. I tried to bring back a balance between humorous and malevolent. There is a scene where he tempts a boy to break a window. This was an obvious attempt to devilize him. Arthur did not approve. Arthur also canned most of Skeletor's name-calling. I peppered his dialogue with epithets because of how much kids liked it. You'll also find some Easter eggs in the scene descriptions. These were inside jokes just for the storyboard department. Some of them even made it into the final script. See if you can find them.

Where you happy with the major revisions made to your script?

Now having said all that, not all the revisions I did lessened the story. There were places that needed tightening. But, my preference is for my first draft. And now you have most of the major missing pieces.


Trap Jaw hopes Skeletor will not break into song.


Skeletor targets a young boy.


The boy caves in to Skeletor's encouragement.


Skeletor is only interested in wrongdoing.


He-Man races into action and Teela makes a good point.


Trap Jaw's density vexes Skeletor.


Skeletor sends Beast Man and Trap Jaw out after He-Man and Teela.


The villains attack He-Man in the Roton.


Skeletor finally tells He-Man, "I hate you!"


A comet heads for Snake Mountain.