Features opening cockpit, pivoting wings and the aforementioned weapons hatch. The modular "docking" capability of this ship is its greatest play value. Not only can it dock in two places aboard the Terrorclaw, but it is also compatible with the pieces of Starship Eternia for hostile takeovers!
Weapons store neatly in a hatch in the back of the ship.
- 2 energy weapons (only Skeletor can hold)