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Thread: The Official "Console War" and Video Game Thread

  1. #601
    Skeletors evil colorist Predabot's Avatar
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    You darn totin' lucky US basts. The Wii-release is just around the corner for you! While we have to wait for months...

    Oh well, gives time to save money I suppose, and the several-colour release will no doubt be close by by then.

  2. #602
    Evil master of... stuff. He-Lurker's Avatar
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    So my local Gamestop got their Wii display in and yesterday I asked them if I could give it a go. Here's my Wii-view:

    So yesterday I went to Gamestop to trade in some games and reserve Gears of War, and to my surprise, they had a Wii on display! So when I was talking to the clerk, I asked him if he had a remote, just so I could check it out. He said, "well, if you give me your California ID as collateral, I'll let you play it. Just don't run out the door with the remote or throw it at anyone." Oh man!! I was so there!

    So I handed over my ID and he busts out the remote. It's about as long as your standard pen or a can of soda, and about as thick as a regular remote. It felt really comfortable holding it, and it had a nice weight to it. It definitely didn't feel cheap.

    The system itself was really small. About the same dimensions as 3 dvd cases stacked together. It was really slick looking. They had the sensor bar hooked up underneath the demo tv. It was really small and not very intrusive.

    The game they had setup was Excite Truck, an off road racing game, so they didn't have the nunchuk attachment because the game itself didn't require it. Graphically, the game was probably a little bit nicer than Gamecube. It's like if Gamecube had anti-aliasing. Ie, if the edges on the Gamecube games weren't jagged, but nice and crisp. I wonder if Gamecube games will look nicer on Wii....?

    To control the truck, you would hold the Wii-mote (remote) sideways, so it is parallel to your body. You then tilt it like a regular car steering wheel, left to go left, right to go right. You hold down the '2' button to accelerate, so you can just use your thumb to keep it down the entire time. Holding the remote like this felt really natural. When your truck goes off a jump, you can tilt the remote forward or back, to level our your flight while in the air. The controls felt very tight and responsive, but it did take a while to get used to. Also, when you crash into another opponent (I was playing 2-player) and take him out, a speaker inside the Wii-mote has sound effects and applause. How cool is that???

    You could also run over different tokens in the game, one would give you a speed boost and the other would change the landscape of the level. It would cause a giant ramp to emerge out of the ground, which looked pretty neat. Also, if you come off a jump and land perfectly, you would get a boost from that as well. The levels themselves were pretty well done, and they had lots of different paths to follow. You could crash through trees and find shortcuts, but I think your truck takes damage, so you could only take out so many trees before you explode and reset.

    How does it compare to the PS3? Well, I played the PS3 at a Sony event on the main lot a few weeks ago, and I also played their off road game, Motorstorm, which would make a good comparison. Graphically, the Wii is just slightly better than Gamecube. So that means the PS3 blows the graphics out of the water. Motorstorm looked really great on the PS3, and that was just a build that was 65% done. Wii definitely cannot compare to PS3 graphics.

    Motorstorm also utilized the PS3 motion sensing controller, and frankly speaking, it did not work very well. It could just be that since the game wasn't finished, it needed tweaking, but it was more of a pain to use than just regular controls. The Wii motion sensing blows the PS3's out of the water.

    So what did I think? The Wii is a very small, slick looking console. The controller was very intuitive and comfortable to hold. The motion sensing was very slick and responded very well. The speaker inside the Wii-mote is very awesome, and was utilized well. Excite Truck is a really fun game, but definitely cannot even come close to graphics on the PS3 or Xbox 360. They were better than Gamecube, however. But nobody will be buying this console for the graphics, it's all about gameplay. Plus, for the console only being $250 (as opposed to the PS3 being $600) it's so much of a better deal. I already have my Wii reserved One final note: When playing a Wii game, don't sneeze. You'll crash.

  3. #603
    Evil Ghostly Pirate lowbrass's Avatar
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    Quote Originally Posted by hemanrep View Post
    Find out how many Wii's Target will be getting for launch day. All you have to do is enter your city or store number.

    http://wickedsick.org/wii_finder/

    I have 3 Targets within 15 minutes of where I live -- 69, 69, 120 units. I wonder how many Best Buy will be getting?
    How accurate is that? I have 4 Targets around me and it only listed one of them (the farthest one away) as having 33 units. Didn't even list the others. I don't have a pre-order anyone think I'll have to spend the night or just get up really really early that Sunday to get one?
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  4. #604
    He-Man's PR: No Comment hemanrep's Avatar
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    Quote Originally Posted by lowbrass View Post
    How accurate is that? I have 4 Targets around me and it only listed one of them (the farthest one away) as having 33 units. Didn't even list the others. I don't have a pre-order anyone think I'll have to spend the night or just get up really really early that Sunday to get one?
    Some employees from Target posted comments at GoNintendo.com saying it was fairly accurate. They even have a photo of the tickets being handed out the morning the Wii (and PS3) come out). So I'd believe. My problem is whether or not I should go to Target or Best Buy and which Target since I have like 3 to choose from.

    http://gonintendo.com/wp-content/pho...sWiiandPS3.jpg

    -----

    Quote Originally Posted by AeroStratos88 View Post
    Zelda TP to have down loadable content namely extra levels.

    GamePro is reporting that George Harrison, Senior VP at Nintendo, says they're looking forward to offering "downloadable content, such as additional levels" with Zelda: Twilight Princess.

    However, there are no current plans to offer a "post-release online component" and it doesn't look like there is anything in the works. According to Harrison, "I haven't heard of anything yet. I think everyone is still busy trying to make sure the game gets out correctly."

    Now, all we can hope is that Zelda doesn't become the Wii's Oblivion ... or [fill in EA game here] with dubious downloadable content. Please Nintendo, even the most jaded gamer has love for Zelda, don't ruin it by microtransactioning us to death.

    http://www.joystiq.com/2006/11/06/do...in-the-future/
    Harrison doesn't exactly say Zelda will be the game to have downloadable content.

    GP: What sorts of online features are you looking forward to in the future?

    Harrison: Downloadable content, such as additional levels.


    Take that as you will, but it says nothing about new levels for Zelda.
    Last edited by hemanrep; November 6, 2006 at 02:11pm.

  5. #605
    Masta of da Fryin' Pan PanMan's Avatar
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    Quote Originally Posted by Dynamo of Eternia View Post
    It depends on the game. In some cases, if you save more than 1 file, then yes, it will take up more memory. Other games aren't set up that way, though.

    Honestly, I'd go with the 1019. You are just much better off with it. I actually have a 251 that is completely full, a 59 that is full (which they don't even make anymore as far as I know), and a 1019 that still has quite a bit of space on it. (I also have another 59 that came with Animal Crossing, but the save file for it is so big that is pretty much takes up an entire 59 card on its own... I also got some dirt cheap generic 59 equivelants just to make more AC towns).

    Truthfully, I would recommend the 1019, just in case. Also, there are still some generic memory cards out there that work just as well. You can get one that is equivelant to the 1019 that costs around $20, which is the price of the 251. I've never known of any problems with the generic 59's. And I don't see any reason why they wouldn't work in the Wii as well as they do in the GC now.

    Just some friendly advice.
    I read on another board that you can use an SD card to save GC games on the Wii. I don't know how true that is, but it would be great. That way I could just get a 1GB SD card solely for the GC games and the Wii games (not to mention VC games, although I don't expect to get many). I think I'll wait until that is confirmed though. Otherwise, I am leaning towards the 1019 card since the 251 is pushing it. I'd still like to get my list filled out better so I have a better idea of how much everything will take up. The problem is, what if I'm at 240 blocks and I later decide I want a game that takes up 15 blocks. I suppose I could just delete the files of a game I don't play anymore, but I'd rather not have to.

    And with the recent news of the VC controller, I've decided to just get two GC controllers and that way I can use them for everything. And if the rumors are true about Smash Bros not using the wii-mote, then I'm sure they'll pack in a VC controller with the game. I can definitely wait until then.
    My name is Pan . . . and I am the Man.

  6. #606
    Sure can Hydrate a Pizza! Dynamo of Eternia's Avatar
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    Quote Originally Posted by PanMan View Post
    I'd still like to get my list filled out better so I have a better idea of how much everything will take up. The problem is, what if I'm at 240 blocks and I later decide I want a game that takes up 15 blocks. I suppose I could just delete the files of a game I don't play anymore, but I'd rather not have to.
    Well, if the SD card works with the Gamecube games, then you will have nothing to worry about.

    But seriously, in the event that the SD cards do not work with Gamecube games, I really think you are overthinking this whole thing. I mean, like I said, you can get a generic memory card that is equivelant to the 1019 for the same price as the Nintendo name brand 251, and I don't see why they wouldn't work on Wii as well as the name brand ones will. On top of which, even if you are dead set on getting the Nintendo name brand memory cards, the larger version is only going to cost you $10 more.

    Now, you've listed over 30 games for Gamecube that you plan to get, which will still add up to be a good amount of money even if they are older and you will likely get them used. Plus, you are going to buy the Wii system, itself, probably at least some Wii games, possibly an extra Wii-mote, probably an SD card for the Wii games, and 2 Gamecube controllers, and possibly any other accessories that you may need. So, right now we are looking at several hundred dollars, easy. So, really, if you are going to spend THAT much anyway, is the extra $10 really going to put you over the top by so much that you really have to put THAT much thought into it?

    Just get the bigger card. Even though they will likely stop making/selling brand new Gamecube games in the fairly near future, second hand retailers will still carrey them used for quite a while. Odds are, sooner or later, something else besides the specific titles that you listed will catch your eye and you will want to buy it (or, you may want to start a new file on a game that may take up more memory when you have multiple files saved). So, wouldn't it be nice to have the extra memory space and not have to worry about it? Plus, you may even be able to find some memory cards at used retailers, so you can possibly get the 1019 for a somewhat lower price than what it would cost brand new. It's better to be safe than sorry.
    Last edited by Dynamo of Eternia; November 6, 2006 at 11:56pm.
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  7. #607
    logo for life MattOnDemand's Avatar
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  8. #608
    Heroic Warrior AeroStratos88's Avatar
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    The ESRB has approved and rated another pile of Nintendo's Virtual Console throwbacks, including:

    * Duck Hunt (E)
    * Hogan's Alley (E)
    * Kid Icarus (E)
    * Kirby's Adventure (E)
    * PilotWings (E)
    * Pro Wrestling (E)
    * Punch-Out (E)
    * Wild Gunman (E)

    With Duck Hunt, Hogan's Alley, and Wild Gunman making appearances, the Zapper can't be far behind. Think the E3 prototype fits the bill?

  9. #609
    The Master of Insanity CJ Clifford's Avatar
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    Quote Originally Posted by AeroStratos88 View Post
    With Duck Hunt, Hogan's Alley, and Wild Gunman making appearances, the Zapper can't be far behind. Think the E3 prototype fits the bill?
    I like the look of that "zapper" and how the wii mote snaps into it.

  10. #610
    GO HABS GO!!!!!!!!!!!!! Ironman's Avatar
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    Nintendo Wii Versus PlayStation 3
    Mon Nov 6, 2006 6:30PM EST
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    I had the good fortune on Friday to get some back-to-back hands-on with two next-gen consoles that are about to launch this month: the Nintendo Wii (November 19) and the Sony PlayStation 3 (November 17). This was in addition to some hands-on I got a couple of months ago. This holiday, the big question for gamers (or people who need to write out a list for Santa) is: Which console should I get? Here's a rundown of the main features of each.

    Price: Sony PlayStation 3 will cost $499 for the base model (20GB hard drive) and $599 for the premium model (60GB hard drive, Memory Stick slot). The Nintendo Wii will cost $249.

    Specs: Sony has made a big deal out of the PS3's ultra-powerful, computer-in-a-console Cell processor chip, an upgradeable 20- or 60-gigabyte hard disk drive, 1080p resolution, networking capability, and HDMI outputs, while Nintendo's Wii simply has PowerPC CPU, 512 megabytes of internal flash memory, a couple of USB 2.0 ports, an SD memory card slot, and Wi-Fi capability. But as John Gapper points out in his Financial Times column today, most gamers don't care about the innards, they just care about the games!

    Launch lineup: Nintendo has promised 62 titles before year's end, even though about 30 of those are classic games from previous platforms available for download on the Virtual Console. Regardless, it's still a hefty launch lineup (compare that to Xbox 360's 18 titles last year). Meanwhile, Sony has promised 21 titles for the launch. Sorry, but new or old, Nintendo's got game in the launch titles department.

    Games: Sony has the much-awaited Resistance: Fall of Man, a creepy FPS set in an alternate-history 1940s, but the platform really shines with full-1080p versions of NBA 07 (which is almost scary-realistic) and Marvel Ultimate Alliance (unparalleled detail and clarity on the PS3 version). Sony has a lot of the other big titles, too, including Call of Duty 3 (essentially the same as the Xbox 360 version, with some wireless controller elements added), Tony Hawk Project 8 (wireless controller elements), and Need for Speed: Carbon, among others.

    Meanwhile, a game that garnered a lot of applause at E3, the explosa-palooza Motor Storm, looks stunning but still needs a lot of work in the handling department, and where-oh-where is Gran Turismo HD? Nintendo on the other hand has title-after-title of first-party strengths, from The Legend of Zelda: Twilight Princess and Super Mario Galaxy to Excite Truck and WarioWare: Smooth Moves (not to mention the phenomenally easy to pick-up-and-play Wii Sports included with the console). And third-party-wise, Madden for Wii is a truly revolutionary addition to the gaming canon (not to mention some other cool third-party titles).

    HD or not HD: This is my own personal obsession, since I am such a nut for the unrivaled big screen clarity of anything in 1080p resolution. Nintendo has opted for 480p, which is the same resolution you'll find on most current systems and on DVDs (perfectly impressive for the year 2000, but looking a little tired these days). So the Wii games don't look all that different from Gamecube games in terms of graphic clarity, detail, and realism, but since when has anyone needed realism in a Mario game, anyway?

    Meanwhile, Sony is putting a lot of the PS3's claim to fame on the console's ability to show in full 1080p resolution. The 1080p games—Marvel Ultimate Alliance and NBA 07—I saw on Friday night blew me away visually. I was able to stand a mere eight inches away from the screen and still not see any graininess or pixels! But this is more of a gee-whiz kind of a thing for 1080p dorks such as myself. Most people either don't have 1080p or won't care. Besides, only two of Sony's launch titles are in 1080p: Big ones such as Resistance: Fall of Man and Call of Duty 3 are in 720p, just like the year-old Xbox 360!

    Extras: The big differentiator between the PS3 (and, while we're at it, the Xbox 360) and the Wii is the former's inclusion of a Blu-ray disc player. This means that the PS3 can play high-def movies on the new Blu-ray disc format-in full 1080p resolution via an HDMI connection. 1080p is as stunning for movies as it is for games, but again you'll need a 1080p TV to partake. It also means that photos will look just as crisp and clear using the PS3 as movies do.

    Nintendo, on the other hand, also has a picture viewer, but images on that console won't look as nice, for obvious reasons. Still, Nintendo's machine is at least $250 less than Sony's. And the last I heard, these were gaming consoles, right? It's slightly obnoxious of Sony to force perfectly innocent gamers to buy a machine with pricey, dicey movie technology built in (and don't forget that Sony is one of the companies behind Blu-ray). At least Nintendo sticks to the business at hand—gaming—and gives you the choice between buying your own player or nothing at all!

    Controllers: Sony has experimented with motion-sensitivity ever since EyeToy, but Nintendo has taken the technology one step further by making it an integral part of its new console. The Wii Remote and Nunchuk combination is integral to every single Wii game. As a result, motion-sensitivity is used to great effect, whether to swat the tennis balls in Wii Sports or to catch fish in Zelda. And many games—Wii Sports, Red Steel, and others—were designed with the Wii controller in mind from the get-go.

    Sony's SIXAXIS controller, on the other hand, is still a work in progress and feels like a gimmicky add-on to already existing titles such as Call of Duty 3 (where you use it to grapple) and Tony Hawk Project 8 (where you use it to flip your board). In other words, you don't need the SIXAXIS to play some of these games, so the gameplay isn't inherently conducive to a wireless, tilt controller. That said, Sony has some other games, such as Warhhawk (due out next summer) that are being created from the ground-up to take advantage of the SIXAXIS, so this imbalance between the competing consoles' controllers may change in the future.

    Availability: Sony says it will have 400,000 units for sale in the U.S. at launch (with two million available globally by year's end), so good luck getting one. Meanwhile Nintendo hasn't released specific numbers for U.S. units at launch, but says it will have four million consoles available globally by year's end. If you want a new console this holiday and don't want to pull an all-nighter in line or pay through the nose, the choice is clearly in Nintendo's favor.

    Conclusion: On many levels, it's almost apples and oranges when comparing these two consoles, since they're just not trying to do the same thing. Nintendo really wants the Wii to be all about gaming, whereas Sony seems to be making a big deal out of the PS3's superior technology and extra functionality. So for gamers, it might seem to be a no-brainer to just go for the Wii.

    But let's not forget that Sony still has about 70 percent of the market share for games. The company has managed to milk every last bit out of the PS2, mainly because there was so much in that once state-of-the-art device to milk. If some truly amazing games come out in the next few months, along with more hardware at lower prices, Sony could bounce back. And early reports from consumers who have had a chance to play PS3 games are positive. But if it's fun games and a new console you want this holiday season, go with the Wii, or, as I've said many times before, the Xbox 360 (which gives you the best of both worlds—new games and HD resolution!)

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  11. #611
    Heroic Warrior AeroStratos88's Avatar
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    MS 360s 1080 woes

    Last Tuesday, we found ourselves rushing out to a local Toys "R" Us to pick up Microsoft's official VGA cable after our trusty Dell 2405FPW balked at dishing out 1080p over component. Regardless, we wanted to watch our 1080p upscaled DVDs and -- due to all sorts of arcane legal restrictions -- Microsoft is only able to offer that service over VGA and not component (note: reason #38 why we want an HDMI connection).

    So, you'll appreciate our dismay when we plugged in our new ($50!) cable, only to find that our display had serious issues with the 360's VGA connection -- it was entirely washed out, a known issue with the Xbox 360's VGA implementation apparently. But there's more! Any resolution, not just 1920x1080, exhibits a significant amount of screen tearing, which isn't replicated using component. And one last thing. Some televisions, most notably Sony's LCD XBR series, that are supposed to accept 1080p over component just flat out refuse. Just reading through the AVS Forums thread on the topic should be enough to convince anyone that something's rotten in the state of 1080p on the 360.

    Microsoft podcaster Major Nelson brings word that the team in Redmond is aware of the 1080p issues and are working on a fix ... at around 8 minutes into his latest 'cast (number 200, congrats!), he says the display issue is "kind of this bug that the guys are working on and they are aware of." He limits it to simply the 1080p over component issue, so let's hope that Microsoft takes the opportunity to isolate and correct the outstanding VGA issues as well.

    http://www.engadgethd.com/2006/11/06...080p-problems/

  12. #612
    Slack Jawed Yokel cesium's Avatar
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    Quote Originally Posted by hemanrep View Post
    Find out how many Wii's Target will be getting for launch day. All you have to do is enter your city or store number.

    http://wickedsick.org/wii_finder/

    I have 3 Targets within 15 minutes of where I live -- 69, 69, 120 units. I wonder how many Best Buy will be getting?
    It looks like there will be a pretty good amount of Wiis available. During the 360 launch, the Targets around here got about 6 each, while we're getting about 35-60 Wiis per Target. The PS3 will be ridiculous though, maybe 4 per store.
    I'm full of beans.

  13. #613
    WHAT A GUY
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    More VC games rated by the ESRB

    * Mario RPG: Legend of the Seven Stars (Super NES; rated E for Everyone)
    * Kirby’s Super Star (Super NES; rated E for Everyone)
    * Mario Kart 64 (Nintendo 64; rated E for Everyone)
    * Starfox 64 (Nintendo 64; rated E for Everyone)
    * Super Metroid (Super NES; rated E for Everyone)
    * Kirby’s Dream Land 3 (Super NES; rated E for Everyone)
    * The Legend of Zelda: The Ocarina of Time (Nintendo 64; rated E for Everyone)
    * Excitebike (NES; rated E for Everyone)
    * Ice Climber (NES; rated E for Everyone)
    * Dr. Mario (NES; rated E for Everyone)
    * Mario Brothers (NES; rated E for Everyone)
    * Ice Hockey (NES; rated E for Everyone)
    * Soccer (NES; rated E for Everyone)

  14. #614
    Sure can Hydrate a Pizza! Dynamo of Eternia's Avatar
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    Quote Originally Posted by Ironman View Post
    Meanwhile, a game that garnered a lot of applause at E3, the explosa-palooza Motor Storm, looks stunning but still needs a lot of work in the handling department, and where-oh-where is Gran Turismo HD? Nintendo on the other hand has title-after-title of first-party strengths, from The Legend of Zelda: Twilight Princess and Super Mario Galaxy to Excite Truck and WarioWare: Smooth Moves (not to mention the phenomenally easy to pick-up-and-play Wii Sports included with the console). And third-party-wise, Madden for Wii is a truly revolutionary addition to the gaming canon (not to mention some other cool third-party titles).

    Mario Galaxy isn't due out this year... is it? Most everything I've heard says it won't be out until next year. Has this changed?

    This is the kind of stuff that drives me nuts. Someone will write an article like this, mention a game like that in the middle of bunch of launch titles (after stating what a strong amount of launch titles Nintendo will have), and it would clearly give the impression that it is a launch title, even if they didn't mean it that way or if they just didn't know what they are talking about.
    ____________________________________________

  15. #615
    Rambling Self Defeatist TheDeviot's Avatar
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    Atari Founder Nolan Bushnell measures up the three next big systems

    http://www.redherring.com/Article.aspx?a=19611
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  16. #616
    Sure can Hydrate a Pizza! Dynamo of Eternia's Avatar
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    Quote Originally Posted by TheDeviot View Post
    Atari Founder Nolan Bushnell measures up the three next big systems

    http://www.redherring.com/Article.aspx?a=19611
    That was an interesting read. I found this part to be particularly interesting:

    Quote Originally Posted by that hyperlink above
    Q: But what about Sony’s success with the PlayStation and PS2? They sold more than 100 million of each system.

    A:
    It wasn’t anything brilliant that they did. With the PS and PS2 it was timing. They had the right pricing at the right time [and were] almost the accidental winner. It would not surprise me if a year from now they’ll be struggling to sell 1 million units. [Factoring in the PS3’s price], I think in the U.S. the number of early adopters you have is actually around 300,000.
    While I think it is too early to determine how many PS3's Sony will sell within the next year, I very much agree with the points about the PS1 and PS2. I've actually felt this way for quite some time.

    I mean, really, a big part of why PS1 gained an audience and grew to become as huge as it did was because of Nintendo and Sega's mistakes. Nintendo making N64 cartridge base was a bad move, and Saturn was very hard to program for.

    But, really, for the era, PS1 was adequate at best. It's just that since that generation of systems was the first 3D batch, thus making everything seem new and fresh in that regard, and since the competition made some stupid moves, Sony's system, which was really nothing special for the time (it was only perceived that way by consumers), show up to #1. It's kind of like someone running in a race against the person who has been timed as being the fastest runner in the world, and winning because the record-setting runner is not anywhere close to being at the top of his game due to recovering from an injury, but none the less this new person is suddenly 'perceived' as beating the fastest runner, and therefore rises to fame as a result.

    Then, when it came time for PS2, they came out before the competition (well, except Sega Dreamcast, who at this point was struggling to regain an audience after their previous blunders and failed), it had a DVD player built in, AND it was offered at the same price that the PS1 went for at launch (thus making it seem like a good deal even for those who just didn't care about DVD at the time). It simply was riding off of the momentum of PS1, and it went from there. It's main competition was Microsoft, who was knew to the console business, leaving consumers skeptical, and Nintendo, who was still trying to recover from their mistakes of their last system, and who kind of messed up again with those mini-discs.

    This may well be the downfall of Sony coming up. I think they would have done better if they had actually put less stuff into the PS3, put it out at a more competitive price, and just continued to ride their existing momentum. But, their arrogance just may get the better of them this time around.
    Last edited by Dynamo of Eternia; November 8, 2006 at 10:59pm.
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  17. #617
    Heroic Designer SUPERHEMANMIKE's Avatar
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    Quote Originally Posted by WHAT A GUY View Post
    More VC games rated by the ESRB

    * Mario RPG: Legend of the Seven Stars (Super NES; rated E for Everyone)
    * Kirby’s Super Star (Super NES; rated E for Everyone)
    * Mario Kart 64 (Nintendo 64; rated E for Everyone)
    * Starfox 64 (Nintendo 64; rated E for Everyone)
    * Super Metroid (Super NES; rated E for Everyone)
    * Kirby’s Dream Land 3 (Super NES; rated E for Everyone)
    * The Legend of Zelda: The Ocarina of Time (Nintendo 64; rated E for Everyone)
    * Excitebike (NES; rated E for Everyone)
    * Ice Climber (NES; rated E for Everyone)
    * Dr. Mario (NES; rated E for Everyone)
    * Mario Brothers (NES; rated E for Everyone)
    * Ice Hockey (NES; rated E for Everyone)
    * Soccer (NES; rated E for Everyone)
    Oh, man! I can't wait for some of those.
    Mario Kart 64 is a must... I hope it is offered soon.

    As far as that interview with Nolan Bushnell...I have to agree with his statements on the PS3.
    I think the incredibly high price (even for the 20GB model) will hurt them. Don't get me wrong, I like Playstation, but I don't see parents and casual gamers dropping that kind of cash on hardware.
    When I was waiting on line outside of Gamestop to pre-order my Wii, I heard quite a few parents talking about how the Wii looked really fun and how they would never spend $600 on a game system.
    Like it or not, no console can succeed without the parents who buy these things for their kids. The diehard gamers alone are not enough.
    I want a PS3 as much as the next guy, but by the time you get the system(60GB), and extra controller, some component cables, and a game or two it will cost at least $800. I know that I can't afford that right now.
    For me, the Wii is a very attractive option. And it has Nintendo's first party lineup, which IMO is the best.
    Last edited by SUPERHEMANMIKE; November 8, 2006 at 10:50pm.
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  18. #618
    logo for life MattOnDemand's Avatar
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    MARIO RPG!!!!!!!!!!!!! YES!!!

    So happy.
    MattOnDemand.com
    Because even your web browser wants me.

    Nobody puts Bautista in the corner.

  19. #619
    Heroic Warrior AeroStratos88's Avatar
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    Q: What about Sony’s PlayStation 3 Strategy?

    A: I think Sony shot themselves in the foot… there is a high probability [they] will fail. The price point is probably unsustainable. For years and years Sony has been a very difficult company to deal with from a developer standpoint. They could get away with their arrogance and capriciousness because they had an installed base. They have also historically had horrible software tools. You compare that to the Xbox 360 with really great authoring tools [and] additional revenue streams from Xbox live… a first party developer would be an idiot to develop for Sony first and not the 360. People don’t buy hardware, they buy software.

    Classic no wonder his company went belly up and his restraunts have been dying.

    They were simply at the right place at the right time. Yeah like Nintendo. Remember that Atari. When Nintendo came to ya'll for a partnership and you said no thanks and they took the ball and ran. History repeats itself. Nintendo said No to Sony in fact back doored them and Sony just went ahead and released it anyway.

    The PS1 was never meant to be more powerful than the 64 it started as an attachment for the SNES. And the PS2 at launch was the most powerful system out. They launched before the Xbox and GC and already had an install base that rivaled the competitions, DreamCast and N64 which was still trying to chug along when the PS2 was released on March 4,2000 in Japan and October 26,2000.

    The last Nintendo 64 game to be released in North America was Tony Hawk's Pro Skater 3 on August 20, 2002 while Mario Party 3 released on 16 November 2001 was the last title Europe would see.

    Ok so lets break this down.

    First out the gate Atari Jaguar Released Nov. 18,1993 for $249.99

    Then came the Sega Saturn Released in Japan on Nov 22,1994 for $399. And later released in the US May 11,1995.

    Then the PS1 released in Japan Dec 3,1994 for $299 and in America Sept1,1995

    Then the N64 released in Japan June 23,1996 and NA September 29,1996 for $199.

    So it couldn't have been cause it was the first to offer games on CDs cause the Jaguar and Saturn did that before the PS1 was even launched. It couldn't have been cause it was the latest system out cause the N64 was last to launch and it couldn't have been cause it was the cheapest product on the market cause the Jaguar the N64 and at the time the Saturn were all cheaper. So the PS1 wasn't as powerful as the 64 it didn't have to be it wasn't the last one out the gate it rivaled the Saturn and Jaguar both those were also 32 bit systems.

    By the time of the Playstation's release on September 9, 1995, the Saturn had sold approximately 80,000 systems. The Playstation sold over 100,000 units upon release in the U.S., a record at the time for a new system.

    By the end of 1995, after the entrance of the Sony PlayStation and the Sega Saturn, the Jaguar's fate was all but sealed. In an interview, Sam Tramiel, CEO of Atari, touted that the Jaguar was much more powerful than the Saturn (which was untrue) and slightly weaker than the PlayStation. He also predicted the price of the PlayStation to be $500 and said that any price from $250 to $300 would be price dumping and that Atari would sue to block sales (they never did). His comments were selected as #3 in GameSpy's Top 25 Dumbest Moments in Gaming

    People don't buy hardware they buy software. ok.

    Speaking with GamersReports, Xbox Group Product Marketing Manager Aaron Greenberg addressed concerns that Xbox 360's current 20 GB hard drive would not be sufficient for the forthcoming movie and television download service. When pressed for a solution, Greenberg offered up this workaround:

    "I can tell you what people tell me they do to get around this. What they do is they put their Live account on a memory unit and then they have one hard drive that they put their games or related content on, and then they have another drive that they put their movies and TV on."

    Of course! Why didn't we think of that? Duh, the 360 HDD is detachable -- just buy another! And $100 later, we've got enough room to store 5 hours of HD content on a separate drive. Wow, that's awful.

    http://www.joystiq.com/2006/11/08/mi...d-buy-another/

    So Xbox 360 wants you to buy a HDD and an extra one to boot. One for Games and one for downloadable content/movies/tvshows.

    Plus the wires that don't help for squat to get 1080p.

    The HD-DVD Add on.

    Plus the 140 it cost to get your xbox fixed since this last update that was rushed out bricked alot of 360s. So if over heating didn't get you the update did.

    Lets talk about software. If you've bought anything from EA your clearly getting ripped off. And lets not even bring up Lumines.

    Oh 3rd party would be stupid to program for Sony it's not like they don't have an online service or have had one.

    You can get additional content. Music. Movie Trailers and PS1 games (priced @ 5 dollars each)

    I don't even know where to stop cause theres tons more this guy is seriously out of touch. Even the Wii can do everything the 360 has done thus far online.

    Bushnell is absolutely convinced the PS3 will fail ... and not just fail to reach the vaunted nine-digit milestone for the third time, but outright flop. Bushnell told Red Herring that "It would not surprise me if a year from now they'll be struggling to sell 1 million units ... I think in the the number of early adopters you have is actually around 300,000." Furthermore, he goes on to say the PlayStation and PlayStation 2 were merely accidents, reaping rewards not by being the best, but by being in the right place at the right time.

    I geuss this wraps it up nicely.

    The PlayStation did not succeed because Sony had a Field of Dreams moment; it was supported because developers loved how it was easier to develop than the cumbersome Saturn and consumers bought it because the software was far cheaper than the N64. My PlayStation didn't just fall off the shelf and into my shopping cart, I bought it for a reason. While it would take a fanatic to believe the PS3 will sell over 100 million units, thinking the PS3 will only sell one million units by this time next year -- and fail to sell out of the launch units -- is crazy.

    http://www.joystiq.com/2006/11/08/at...dent/#comments
    Last edited by AeroStratos88; November 9, 2006 at 02:16am.

  20. #620
    He-Man's PR: No Comment hemanrep's Avatar
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    The PS3 will sell one million units by the end of the year, that I am pretty sure on. But I agree with a lot of what Bushnell had to say. Just as Nintendo took advantage of Atari's mistake in the 80s, Sony took advantage of Sega's and Nintendo's mistake in the late 90s. That's pretty much how things go in the gaming industry.

    Now...with almost everyone predicting the PS3 will lose it's crown this coming generation, who will take advantage of Sony's mistake? I think that will be the biggest question mark of them all.

    The PS3 is definitely not going to fail, but I have a hard time believing it will be able to overtake the 360 in sales. Let's face it -- this time next year, even if the PS3 gets a price drop, it will still be expensive (for a gaming console).

    So I can definitely see where Bushnell is coming from. Only time will tell.

  21. #621
    Heroic Warrior AeroStratos88's Avatar
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    The public isn't stupid and for as much hate as Sony gets supposedly for faulty hardware the 360 is really vying to take that crown away. I mean initial batches over heated and the new update bricked alot of 360s. Plus all the add ons. Microtransactioning people to death, they are the only system currently out doing this. Alot of their software is buggy. And they once again failed to get any of the market in Japan. So no they won't be that hard for Sony to come in and trounce with minimal effort. Sorry but they squandered their 1 year lead. It wasn't till this week they finally got a killer app.

  22. #622
    Sure can Hydrate a Pizza! Dynamo of Eternia's Avatar
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    Quote Originally Posted by AeroStratos88 View Post
    The PlayStation did not succeed because Sony had a Field of Dreams moment; it was supported because developers loved how it was easier to develop than the cumbersome Saturn and consumers bought it because the software was far cheaper than the N64. My PlayStation didn't just fall off the shelf and into my shopping cart, I bought it for a reason. While it would take a fanatic to believe the PS3 will sell over 100 million units, thinking the PS3 will only sell one million units by this time next year -- and fail to sell out of the launch units -- is crazy.
    Well, I guess its a matter of Tomato/Tomato (differently pronounced, of course). I mean, you are making the opposite arguement that I made, only using the same reasons that I did to support it. Like you said, Sony succeeded largely due in part to the very mistakes that Nintendo and Sega made. So, really, while Sony didn't so anything wrong or unethical, their success was due largely in part to the mistakes of the competition, and therefore not because of their own hard work and persiverence.

    I'm not saying the Playstation didn't have any merrits of it's own, but if it hadn't been for the mistakes of the competition, it probably would never have become the runaway success that it did. Also, Sony just tried their hands at putting out their own game system when game systems were popular in general. It was a risk from a competitive stand point, but not from a weak market standpoint (which, IMO, is much riskier). There's nothing wrong with that, but it was really no different than what Microsoft did when they put out the Xbox, and it wasn't nearly as daring as when Nintendo put out the NES in the 80s after the gaming market pretty much crashed. Sure, Nintendo had litttle to no competition, but that's because the competition messed up the market for all gaming companies... therefore making it a risk for ANY company to put out a game system at that point. Nintendo took much more of a chance than Sony really did. So, in Nintendo's case, the mistakes of other game companies at that point in time made them coming into the market very risky and was actually a potential threat for them. In Sony's case, the mistakes of the other companies just happened to put them into a position where it was very easy to prosper.

    As a result of the Sega and Nintendo mistakes, a lot of 3rd party programmers were mainly programming for Sony, so that got a lot of games that only came out for PS1 that wouldn't otherwise have been exclusives. So, it was more the mistakes of the competition that put Sony ahead. If Microsoft had first started making game systems at that time and Sony waited until the following generation to start doing so, then we'd likely be in a situation where Microsoft is #1 and Sony is selling respectibly, but still falling well short of the #1 company.

    So for Sony, the artificial exclusivity of games (due to lack of alternate systems to put many of them on), coupled with the fact that this was the first time that a CD based system was mainstream gave them a whole new set of advantages. Once they made back their money on their games, they could then offer them for really low priced (which ultimately resulted in the 'Greatest Hits Collection' priced at $19.99 on average). That was simply an advantage of the format, and in many ways not something Sony came up with themselves, but more so a result of their right place/right time/right format success.

    I mean, cartridges were more expensive... period. Generally speaking, you didn't go to a store like Best Buy or Toys R Us and find new (meaning not used) but older SNES or GENESIS games for $20 because of what the cartrides cost. That kind of price was pretty much unheard of outside of second hand used gaming stores and maybe the occasional unsuccessful game being sold at a clearance price.

    So, Sony was in the right place at the right time, and because they could eventually sell their games for a lot less money, they were able to then draw in an even larger audience. People who felt that $50 was way too much to pay for a game could simply buy the older titles when they went down in price. And of course, by this time the system price was dropping as well, so it that's what did it more than anything.

    The problem this time around is that the PS3 is starting out at such a high price that even by the time it drops down on any significant level, it's still going to cost almost about the same amount that the competing systems are costing now. And, I wonder how long it will take before we start seeing cheaper games this time around as well. With the games being on the new, and currently more expensive Blu-Ray format, it could be a while before we see significant price drops on them as well (I hope I am wrong on this, but I'm not holding my breath).

    Quote Originally Posted by AeroStratos88 View Post
    The public isn't stupid and for as much hate as Sony gets supposedly for faulty hardware the 360 is really vying to take that crown away. I mean initial batches over heated and the new update bricked alot of 360s.
    Microsoft's reputation has definately dropped down a few notches in my eyes, but still isn't quite down to where Sony's is yet.

    I heard about the problem with that new dowload update thing, and that really sucks. This is actually a big part of why I think the whole idea of even going online and downloading content for gaming systems is a terrible idea to begin with, and why I for the most part haven't jumped on board with taking any of my systems online.

    The whole reason why I like console systems is because generally speaking, if you have a particular system, and a game made for that system... you pop the game into that system and you are set to go, no harm, no foul. But with computers, you have to make sure you have all the right processors, speed, ram, hard drive, and all this other crap to make sure the game works. Then, you run into the issue of the game not working or conflicting with some other program you have installed on the computer for some weird reason, etc. It sucks. Then if you downlaod a virus or something, forget about it. This is why making these newer game systems more like computers is a bad idea to start with. It's already having problems and programming conflicts that sometimes prevent the system from working on a basic level. And since PS3 and Wii will be Sony and Nintendo's first major go arounds with having downloadable content, it's possible that we will see more of this with them.

    As far as the issues with overheating units from the earlier batches... luckily mine is still fine (and hopefully will continue to be). I haven't had a problem aside from it having froze once or twice during extended play times, but its not like that's never happened on other systems. I've heard a lot about these issues, and this concerns me as well.

    However, I will say that at the absolute very least, Microsoft did come out, admit that there is a problem, and for all of the units manufactured in 2005 were offering free repair on them even if they are outside of warranty. Granted, they should have come out with this sooner than they did, but its better late than never... and they were offering refunds to anyone who's systems were from that batch and had previously paid for a repair.

    Sony, on the other hand, with PS2, had these disc read error problems that were WAY to frequent and were an ongoing issue well beyond the initial launch batches. And from everything I have heard, their customer service on the matter has been rather lousey, and if your system was outside of warranty, you were pretty much screwed.

    So while I think Microsoft could have handled things better than they did, they still did more than Sony ever did under similar circumstances.

    Plus all the add ons. Microtransactioning people to death, they are the only system currently out doing this. Alot of their software is buggy. :
    Well, you have a point, but in all fairness, PS2 really didn't do much in the way of downloadable content, period. They only had a couple of games that even worked with that hard drive, and otherwise their online service is specific to playing against other people and not doing much else (which I actually think is a good idea).

    However, now that Sony and Nintendo will have more of an Xbox Live type of set up, we could see more of the same happening on the PS3 and Wii. I hope I am wrong. But, we don't know how much microtransactioning the others might end up doing. Sure, Xnox 360 is the only system currently doing this... but at this point in time, its the only one of the 'next gen' systems that is even out. So, time will tell on that.

    As for the ad ons, many are optional. If you want HD-DVD, you can buy the ad on. If you don't want it, don't spend the $200. If you want wireless internet, buy the $100 add on (or the $20 3rd party alternative), and if not, then just don't go online or simply hook a wire up to the system (God forbid you have to hook up a wire... like having 1 more wire attached to the system in addition to the power supply and connection to the TV is going to make THAT big of a difference ). If you want to download a bunch of movies, videos, etc to your 360, then you may need to get a bigger hard drive down the road (though, if you are going to even do stuff like this, you're just better off using a computer), but if you don't plan on that, then the existing hard drive is more than enough.

    I admit that in many ways the PS3 is a better deal for anyone who plans to utilize it for EVERY SINGLE one of it's extra features. If you want high def movies (and prefer Blu-Ray over HD-DVD), if you want wireless internet, if you want the absolute highest level of HD output (and if you have a TV to support that), and if you want all of that other stuff, then yes, $600 isn't a bad price. But I honestly think that those people who will use ALL of those things are few and far between, and if you don't need it all, you are still pretty much forced to buy it.

    Microsoft gives you the option, and that's the big thing. It's really a matter of individual preference.


    At any rate, I'm not saying Microsoft is perfect, because they aren't. I just currently see them as the lesser of two evils. But that means that they are still an 'evil' none the less. And even if things shift with me liking Sony more than Mircrosoft, it will still be a case of a greater and lesser evil. It would be nice just to have a couple of systems that I could look upon in a mostly positive light, rather than having to look at them in terms of which one isn't as bad as the other. But things just keep heading down that path.

    I just think that a big part of Microsoft's problem has really resulted with all of the downloadable stuff from Xbox Live, and I fear that now that Sony and Nintendo are going in a similar route, we will be seeing more problems from them as well. So, for the most part, I plan to keep my systems offline for now. And if I ever do go online with them, it will probably be exclusive to play against others and not to download tons of stuff. One thing I will say in favor of PS2 is that I think their online service which seems to be strictly for playing against others and not much else is a much better idea than this whole online community bull crap that just seems to be causing more problems than anything else.

    Gaming just isn't what it used to be.


    Quote Originally Posted by hemanrep View Post
    The PS3 will sell one million units by the end of the year, that I am pretty sure on. But I agree with a lot of what Bushnell had to say. Just as Nintendo took advantage of Atari's mistake in the 80s, Sony took advantage of Sega's and Nintendo's mistake in the late 90s. That's pretty much how things go in the gaming industry.

    Now...with almost everyone predicting the PS3 will lose it's crown this coming generation, who will take advantage of Sony's mistake? I think that will be the biggest question mark of them all.

    The PS3 is definitely not going to fail, but I have a hard time believing it will be able to overtake the 360 in sales. Let's face it -- this time next year, even if the PS3 gets a price drop, it will still be expensive (for a gaming console).

    So I can definitely see where Bushnell is coming from. Only time will tell.
    I pretty much completely agree with what you are saying here.

    And it is hard to say which company will truely benefit from Sony's mistake.

    When Atari went under, Nintendo came onto the scene pretty much completely unchallenged. When Sony took over, both of the competing companies made bad mistakes.

    This time around, you have the #1 company making a mistake, and two runners up who could potentially take the #1 spot.

    On the one hand, Xbox has a strong following, was the #2 system/company of the last generation, and the 360 has been out for a year now.

    On the other hand, despite being the 3rd place underdog last time around, Nintedo's new system has been gaining a lot of positive attention and is coming out at the most affordable price of all of the systems. That, coupled with the fact that it will have a larger number of units coming out than PS3 for the holiday season really helps to put it that much further ahead.

    Only time will tell on this one.
    Last edited by Dynamo of Eternia; November 9, 2006 at 04:08pm.
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  23. #623
    Heroic Warrior AeroStratos88's Avatar
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    No rumble for N64 VC games

    CVG learns that the Virtual Console will not support force feedback for N64 games

    The Rumble Pak was one of the N64's many great innovations, accentuating in-game crashes, bumps and explosions by shaking the controller.

    But when N64 games arrive on the Virtual Console retro downloads system on Wii, they'll lack forcefeedback support, Nintendo has confirmed to CVG in a Q&A regarding the Virtual Console.

    This might be due to the lack of a rumble feature in the Classic Controller, which will be the primary controller for playing Virtual Console games on Wii. But with the option to play VC games with a GameCube controller, which does feature a rumble motor, we had hoped that games would retain their pad-shaking features.

    http://www.computerandvideogames.com...48897&skip=yes

    Just for scope.

    N64 Games with rumble pak support:

    #
    1080° Snowboarding

    A:
    A Bug's Life
    Aero Gauge
    All-Star Baseball '99
    All-Star Baseball 2000
    All-Star Baseball 2001
    All Star Tennis '99
    Animal Forest (Import)
    Armorines: Project S.W.A.R.M.
    Army Men: Air Combat
    Army Men: Sarge's Heroes
    Army Men: Sarge's Heroes 2
    Asteroids Hyper 64
    Automobili Lamborghini

    B:
    Bakuretsu Muteki Bangaio (Import)
    Banjo Kazooie
    Banjo Tooie
    Bassmasters 2000
    Batman Beyond: Return of the Joker
    BattleTanx
    BattleTanx: Global Assault
    Battlezone: Rise of the Black Dogs
    Beetle Adventure Racing
    Big Mountain 2000
    Bio F.R.E.A.K.S.
    Blues Brothers 2000
    Body Harvest
    Bomberman 64 2 (Import)
    Bomberman Hero
    Bomberman: The Second Attack
    Buck Bumble
    Bust-A-Move '99

    C:
    California Speed
    Carmageddon 64
    Castlevania: Legacy of Darkness
    Chameleon Twist 2
    Charlie Blast's Territory
    Chopper Attack
    Command & Conquer
    Conker's Bad Fur Day
    Cruis'n Exotica
    Cruis'n World
    Custom Robo (Import)
    CyberTiger Woods Golf

    D:
    Daikatana
    Deadly Arts
    Destruction Derby 64
    Diddy Kong Racing
    Disney's Tarzan
    Donkey Kong 64
    Dr. Mario 64
    Duck Dodgers
    Duke Nukem 64
    Duke Nukem: Zero Hour

    E:
    Earthworm Jim 3D
    Excitebike 64
    Extreme-G
    Extreme-G 2

    F:
    F-1 World Grand Prix
    F-Zero X
    F-Zero X Expansion Kit (Import)
    Fighter Destiny 2
    Fighters Destiny
    Fighting Force 64
    Flying Dragon
    Forsaken 64

    G:
    Gauntlet Legends
    Gex 3: Deep Cover Gecko
    Gex: Enter The Gecko
    Glover
    Goemon's Great Adventure
    Golden Nugget 64
    GoldenEye 007
    GT 64 Championship Edition

    H:
    Hercules: The Legendary Journeys
    Hey You, Pikachu!
    Hot Wheels Turbo Racing
    Hybrid Heaven
    Hydro Thunder

    I:
    Iggy's Reckin' Balls
    In-Fisherman Bass Hunter 64
    Indiana Jones and the Infernal Machine
    Indy Racing 2000

    J:
    Japan Pro Golf Tour 64 (Import)
    Jeremy McGrath Supercross 2000
    Jet Force Gemini

    K:
    Ken Griffey Jr.'s Slugfest
    Kirby 64: The Crystal Shards
    Knife Edge: Nose Gunner
    Knockout Kings 2000
    Kobe Bryant in NBA Courtside
    Kyojin no Doshin -- Kaihou Sensen Chibikko Chikko Daishuugou (Import)
    Kyojin no Doshin 1 (Import)

    L:
    Legend of Zelda: Majora's Mask
    Legend of Zelda: Ocarina of Time
    Lego Racers
    Lode Runner 3D

    M:
    Madden 64
    Madden NFL 99
    Madden NFL 2000
    Madden NFL 2001
    Magical Tetris Challenge
    Major League Baseball Featuring Ken Griffey Jr
    Mario Artist: Paint Studio (Import)
    Mario Golf
    Mario Party
    Mario Party 2
    Mario Party 3
    Mario Tennis 64
    Mega Man 64
    Mia Hamm Soccer 64
    Micro Machines 64 Turbo
    Mike Piazza's StrikeZone
    Milo's Astro Lanes
    Mission: Impossible
    Monaco Grand Prix
    Monster Truck Madness 64
    Mortal Kombat 4
    Mortal Kombat Mythologies: Sub-Zero
    Ms. Pac-Man Maze Madness
    Multi Racing Championship

    N:
    NASCAR 2000
    NASCAR 99
    NBA Courtside 2: Featuring Kobe Bryant
    NBA In The Zone '99
    NBA In The Zone 2000
    NBA Jam 2000
    NBA Jam 99
    NBA Live 2000
    NBA Live 99
    NBA Showtime: NBA on NBC
    NFL Blitz
    NFL Blitz 2000
    NFL Blitz 2001
    NFL Quarterback Club '98
    NFL Quarterback Club '99
    NFL Quarterback Club 2000
    NFL Quarterback Club 2001
    NHL '99
    NHL Blades of Steel '99
    NHL Breakaway '98
    NHL Breakaway '99
    Nightmare Creatures
    Nuclear Strike

    O:
    Off-Road Challenge

    P:
    Paper Mario
    Perfect Dark
    PGA European Tour
    Pokemon Snap
    Polaris SnoCross
    Power Rangers Lightspeed Rescue
    Puyo Puyo Sun64

    Q:
    Quake
    Quake II

    R:
    Rainbow Six
    Rally Challenge 2000
    Rampage 2: Universal Tour
    Rampage: World Tour
    Rat Attack
    Rayman 2: The Great Escape
    Re-Volt
    Ready 2 Rumble Boxing
    Ready 2 Rumble Boxing: Round 2
    Resident Evil 2
    Ridge Racer 64
    Road Rash 64
    Roadsters
    Rocket - Robot on Wheels
    Rugrats in Paris
    Rugrats: Scavenger Hunt
    Rush 2: Extreme Racing USA

    S:
    S.C.A.R.S
    San Francisco Rush 2049
    San Francisco Rush
    Shadow Man
    Sin and Punishment: Successor to the Earth (Import)
    Snowboard Kids
    Snowboard Kids 2
    South Park
    South Park Rally
    Space Invaders
    Space Station Silicon Valley
    Spider-Man
    Star Fox 64
    Star Soldier: Vanishing Earth
    Star Wars: Episode I Battle for Naboo
    Star Wars: Episode I Racer
    Star Wars: Rogue Squadron
    Stunt Racer 64
    Super B-Daman Battle Phoenix 64 (Import)
    Super Bowling
    Super Mario 64 (Import)
    Super Smash Bros.
    Supercross 2000
    Superman

    T:
    Tetris 64 (Import)
    The World is Not Enough
    Tom and Jerry: Fists of Furry
    Tonic Trouble
    Tony Hawk's Pro Skater
    Tony Hawk's Pro Skater 2
    Top Gear Hyperbike
    Top Gear Overdrive
    Top Gear Rally
    Top Gear Rally 2
    Toy Story 2
    Triple Play 2000
    Turok 2: Seeds of Evil
    Turok 3: Shadow of Oblivion
    Turok: Rage Wars
    Twisted Edge

    U:
    -

    V:
    V-Rally Edition '99
    Vigilante 8
    Vigilante 8: Second Offense
    Virtual Pool 64
    Virtual Pro Wrestling 2 (Import)

    W:
    Wave Race 64 (Import)
    WCW Backstage Assault
    WCW Mayhem
    WCW Nitro
    WCW/NWO Revenge
    Wheel of Fortune
    WinBack: Covert Operations
    Wipeout 64
    World Driver Championship
    Worms Armageddon
    WWF Attitude
    WWF No Mercy
    WWF Warzone
    WWF Wrestlemania 2000

    X:
    Xena: Warrior Princess, The Talisman of Fate

    Y:
    Yoshi's Story

    Z:
    -

  24. #624
    Rambling Self Defeatist TheDeviot's Avatar
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    Microsoft

    PC:
    CGW has become GFW. Issue 1 is out now, and I enjoyed it.
    www.1up.com

    Win a Killer Gaming Notebook from Cyberpower, and GFW:
    http://www.1up.com/do/minisite?cId=3154836

    Windows Vista goes gold:
    http://www.gamespot.com/news/6161392.html

    WOW Expansion nearly gold:
    http://www.gamespot.com/news/6161371.html

    Xbox360

    Buy extra cars for NFS Carbon via microtransactions
    http://www.gamespot.com/news/6161412.html

    Nintendo:

    Wii
    Gamespot playtests the Wii 11/10/06:
    http://www.gamespot.com/pages/featur...&click=topslot


    Sony:

    PS3
    Sony's mind made up on pricing:
    http://www.gamespot.com/news/6161405.html

    Oblivion Delay on PS3 confirmed:
    http://www.gamespot.com/news/6161417.html
    The Deviot
    -------------------------
    "No matter how hot you think they are, Someone. Somewhere. Is tired of their crap."

    -?

  25. #625
    Heroic Warrior AeroStratos88's Avatar
    Join Date
    Nov 2003
    Location
    West Texas
    Posts
    1,869

    Wii and Zelda TP manufacturing.


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