I cant wait to see this new version of the story guys.
This whole new take on the MOTU universe actually came about whilst I was in the chat room talking with fellow orger Darth Latveria. The topic of discussion had started off about our own fan characters that we had either completed or were currently working on, then for some reason the topic of things we don’t like in MOTU came up. Because, for some unknown reason, we share a similarities in views, we agreed on almost everything that each of us said we did not like. That is when I came up with the idea for us to recreate MOTU from the ground up. Keeping the heart of MOTU intact, whilst giving a whole new spin on it. Basically, we would create a series bible of sorts, sticking to a few basic ground rules and writing up bios and origins for the main characters.
What we strive to do is take a concept that is inherently unrealistic and treat it as realistically as possible. When looking at characters and concepts like Skeletor, He-Man, Castle Grayskull and Beast Man, we suspend belief enough to accept their existence, but when trying to figure out what they do, we base it on how people would realistically react under a set of given circumstances. For instance, in a world where there are laser guns, why would anyone ever decide to use a sword? Outside of a person like He-Man, who has special skills and a special sword, no one would use these melee weapons. So realistically, warriors wouldn’t use both of these weapon types (as is the case in our world, after all, when’s the last time we saw a marine charge into battle with an axe?). Issues such as these, as well as personal preferences, led to the ground rules which follow.
These ground rules, which were decided very early into the project, were things that we both agreed either worked or did not work in our new vision of MOTU. Firstly, and most importantly, there would be absolutely no technology in Eternia. It would be pure sword and sorcery. Now some people may hear this and say that’s “it’s nothing but Conan then”, but we must disagree with this. Conan, LOTR and 300 all have similar worlds of magic and weaponry, yet they’re completely different movies and concepts. In our view, what sets MOTU apart from other words of fantasy isn’t just the technology; it is the characters, places and concepts that compose its mythology. As a consequence of removing technology from MOTU, certain characters will not exist at all in our version of the story, such as Roboto (although Trapjaw will still be involved). Another obvious consequence of this is that all the vehicles will be gone and Hordak will no longer be a transformer wannabe, he’ll be pure magic (which lets face it is just better anyway).
The next rule, which we’re sure will cause quite a stir, is She-Ra will not be realted to Adam who shall remain an only child and he will be the only hero to be granted powers by Castle Grayskull. Another of the notable changes is that the Horde Prime character will not be separate from Hordak. Here the term “Horde Prime” will be a title given to Hordak himself, similar to our usage of the word “king”. The Horde will be nearly unrecognizable because it will not use any technology that is more advanced than what we on Earth had during medieval times. Speaking about Earth, we made a rule regarding Earth too. For the purposes of this project, Earth does not exist. Therefore, Marlena is a native of Eternia.
The villains as a whole will be different from what we have seen before. Although they may look the same and have mostly recognisable origins, their temperaments and attitudes will differ greatly. They will be killers, utterly vile and loathsome. Furthermore, they won’t all be utterly incompetent. Naturally some of them will be stupid, but a number of them will be quite intelligent.
In general, many characters will be based on a combination of what we saw in MYP and the Filmation series. A lot of characters (the ones that we decided to use) will be relatively unchanged, except with the addition of a few more character flaws and such, to add some realism to the series. For instance, He-Man will still have a heart of gold and be a great man, but at times he will be overconfident and somewhat likely to rely on brawn over brains. Teela will still be pretty much who she always was, but she won’t be captain of the guard because it seems absurd for an 18 year old to be given such a high stature.
However, some characters will be almost completely changed, such as Man-E-Faces. Mekaneck may also make an early appearance, but the circumstances of his participation we’ll keep to ourselves for now.
The final and most important aspect of this is that this isn’t a sickly sweet children’s fantasy. This is a world in war, where people find tooth and nail with swords, axes, maces and anything else they can get their hands on. There are injuries and there is death. This is a world where battles such as the ones seen in 300 are commonplace. The world is at war, and war isn’t pretty. However, for the purposes of the org, none of the writing will include graphic violence (well not overly graphic).
There are a number of characters that we definitely want to include in the series bible, but some we don’t have much of an affinity for, others we just might not have fresh ideas for and some we simply might not have time to work on. For these characters (list coming shortly), we’d appreciate it if some of you guys took a try on them and submitted a bio for them.
For this alternate MOTU universe, we’re also incorporating fan created characters, as long as they follow these important rules:
1) Absolutely no technology - science and technology levels are equivalent to what is found in movies such as LOTR, 300 and Conan.
2) Hordak is the Supreme Ruler of the Horde. Horde Prime is simply a title he uses on occasion.
3) No Earth.
4) More Gritty and Violent then past MOTU
Please check back soon for exciting new updates.
Any questions about this, or a request to be a part if this exciting new venture, can be put to either myself or Darth Latveria in this thread or via a PM.
Battle-Cat/Cringer (part of He-Man bio)
King Sun - Part 1 Part 2 Part 3 Part 4 & 5 Part 6 & 7
Knight of Grayskull - Part 1 Part 2
Lord Rodantus and Gutsy
Rio (Rio Blast)
An-Gar / Wrath
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-- - - - - - - - - -
- - - - - -- - - - - -
Captain Egidious Bara
Granamyr and the Dragons of Darksmoke
Royal Family (part of Keldor bio)
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The Sentinels of Eternia
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The Knights of Grayskull
The Knight Mages
PRETERNIA / PRETHERIA
She-Ra: Tales of Pretheria - Part One
She-Ra: Tales of Pretheria - Part Two
She-Ra: Tales of Pretheria - Part Three
She-Ra: Tales of Pretheria - Part Four
She-Ra: Tales of Pretheria - Part Five
She-Ra: Tales of Pretheria - Part Six
She-Ra: Tales of Pretheria - Part Seven
She-Ra: Tales of Pretheria - Part Eight
She-Ra: Tales of Pretheria - Part Nine
She-Ra: Tales of Pretheria - Part Nine 1/2
She-Ra: Tales of Pretheria - Part Ten
She-Ra: Tales of Pretheria - Part Eleven
She-Ra: Tales of Pretheria - Twelve
She-Ra: Tales of Pretheria - Epilogue (Part One)
She-Ra: Tales of Pretheria - Epilogue (part Two)
THE GREAT WAR
Royal Heirs - Part One
Royal Heirs - Part Two
Royal Heirs - Part Three
Royal Heirs - Part Four
The Havoc Staff
Beastly Meetings - Part One
Beastly Meetings - Part Two
Beastly Meetings - Part Three
Beastly Meetings - Part Four
Beastly Meetings - Part Five
The Taking of Snake Mountain
MODERN ETERNIA / ETHERIA
She-Ra Revisited - Part One
She-Ra Revisited - Part Two
She-Ra Revisited - Part Three
She-Ra Revisited - Part Four
She-Ra Revisited - Part Five
She-Ra Revisited - Epilogue
The Story of An-Gar
Flowers for Hordak
Princely Duties - Part One
Princely Duties - Part Two
Princely Duties - Part Three
Princely Duties - Part Four
Princely Duties - Part Five
Princely Duties - Part Six
Princely Duties - Part Seven
Things That Go Bump In The Night – And Then Rip Your Arms Off – Part I
Things That Go Bump In The Night – And Then Rip Your Arms Off – Part II
Things That Go Bump In The Night – And Then Rip Your Arms Off – Part III
Things That Go Bump In The Night – And Then Rip Your Arms Off – Part IV
Things That Go Bump In The Night – And Then Rip Your Arms Off – Part V
Things That Go Bump In The Night – And Then Rip Your Arms Off – Part VI
Things That Go Bump In The Night – And Then Rip Your Arms Off – Part VII
Things That Go Bump In The Night – And Then Rip Your Arms Off – Part VIII
Things That Go Bump In The Night – And Then Rip Your Arms Off – Part IX
Things That Go Bump In The Night – And Then Rip Your Arms Off – Part X
The Hunt for the Dark Heart Stone - Part 1
The Hunt for the Dark Heart Stone - Part 2
The Hunt for the Dark Heart Stone - Part 3
The Hunt for the Dark Heart Stone - Part 4
The Hunt for the Dark Heart Stone - Part 5
The Hunt for the Dark Heart Stone - Part 6
The Hunt for the Dark Heart Stone - Part 7
The Hunt for the Dark Heart Stone - Part 8 - Part 8 (cont)
The Hunt for the Dark Heart Stone - Part 9
The Hunt for the Dark Heart Stone - Part 10
The Hunt for the Dark Heart Stone - Epilogue
Upgrades: A Tale of He-Man vs. Skeletor -- Part 1
Upgrades: A Tale of He-Man vs. Skeletor -- Part 2
Upgrades: A Tale of He-Man vs. Skeletor -- Part 3
Upgrades: A Tale of He-Man vs. Skeletor -- Epilogue
A Night in the Palace
Rio vs Saurod: The Fastest Draw in Eternia - Part 1
Rio vs Saurod: The Fastest Draw in Eternia - Part 2
Rio vs Saurod: The Fastest Draw in Eternia - Part 3
Rio vs Saurod: The Fastest Draw in Eternia - Part 4
The Tale of Kadroh: Part 1
Behind the Scenes
History of the Covenant
A dimension that doesn’t follow the rules of physics. The dimension is comprised of mists and shadows, no one knowing what the source of light in the dimension is. Those sent there spend the rest of eternity, floating in an empty, timeless void.
A planet with peoples that can trace their origins thousands of years into the past. Eternia is home to a number of varied creatures and locations, a testament to the affects that natural magic has on a planet.
Over the years, a number of important events and milestones have occurred. What follows is a partial timeline that highlights some of the most important events in Eternian history. Not that BPA and APA refer to “Before Prince Adam’s Birth” and “After Prince Adam’s Birth”.
- Approximately 3000 BPA – King Hiss rises to power. During this time, a young man who would come to be known as He-Ro was the first in history to harness what would come to be known as the Power of Grayskull. He-Ro used this power to eventually destroy King Hiss and topple the Snakeman Dynasty, but tragically He-Ro’s life was also cut short.
- Approximately 2000 BPA – The next person to harness the Power of Grayskull was King Grayskull, a man whose name would become synonymous with the power. During these years, King Grayskull constructed a castle, that would also share his name. Grayskull, born a barbarian, rose to be king. Eventually, a man named Hordak came to Eternia and started a war that would leave millions dead. In their final battle, Grayskull was able to banish Hordak to Despondos, but at the cost of his own life.
- Between 1000 BPA and the Present – A peasant girl, named Teelana, becomes the new Sorceress of Grayskull. Not much is known about when she took the position or her past prior to her becoming the Sorceress.
- 62 BPA – Birth of Miro
- 37 BPA – Birth of Man-At-Arms.
- 37 BPA – Birth of Keldor.
- 36 BPA – Hordak returns to Eternia.
- 33 BPA – The Gar nobility is shattered and Gar society is practically destroyed due to a war that started under uncertain circumstances. The only survivors of the Gar Royal Family are Prince Keldor and his mother, Queen Acacia.
- 32 BPA – Remnants of Gar nobility take refuge with the Eternian Royal Court. Shortly thereafter, Queen Acacia falls in love with King Miro and they marry.
- 30 BPA – Birth of Randor.
- 29 BPA – Birth of Marlena.
- 5 - 2 BPA – The Great War: Wanting to be ruler of Eternia, Keldor starts the Great War. During this time, the King Miro and his wife are killed, leaving King Randor as the new King of Eternia. There are rumors that Keldor was once in a position where he would’ve been able to kill King Randor but chose not to. Towards the end of the Great War, Keldor was pushed back into the Dark Hemisphere and a magical barrier was erected to protect the rest of Eternia. Keldor is never seen again.
- 1 BPA – Teela is born. The circumstances of her birth are uncertain, but what is known is that Man-At-Arms was chosen to be her step father.
- 0 BPA – Prince Adam is born.
- 17 BPA – The darkness returns to Eternia. The barrier separating the dark and light hemispheres is destroyed and a new threat to Eternia, named Skeletor, emerges. During this time, a new hero arises, named He-Man.
A planet very similar to Eternia, but on another dimensional plane. Etheria was once a beautiful planet, but the rise of Hordak has sullied her once natural beauty. What follows is a brief timeline of important events in Etherian history.
- 2044 BPA – Hordak is born into the Etherian Royal Family
- 2024 BPA – Hordak kills his family during the ceremony of rightful succession and becomes the new king of Etheria. The next couple of decades are a time of darkness and dread in Etheria, which becomes known as Horde World.
- Approximately 2000 BPA – Hordak travels through a magic portal to Eternia, intending to absorb it into his empire. The end result is Hordak being sent banished to Despondos.
- Approximately 2000 BPA - 45 BPA – The few surviving members of the Etherian Royal Family, distant cousins of Hordak, take back control of Etheria in Hordak’s absence. Order is restored and the damage done during Hordak’s reign is eventually fixed.
- 60 BPA – Angella is born
- 51 BPA – Hordak escapes Despondos and returns to Etheria.
- 45 BPA – Hordak mounts an attack on the Etherian family, regaining control of Etheria. Young Angella technically becomes Queen, because she is the only member of her family that survives the onslaught.
- 36 BPA – Hordak returns to Eternia to pick up where he left off. Over the next few decades he makes frequent trips back and forth between Eternia and Etheria.
- 1 BPA – Hordak is sent back to Etheria and is unable to return to Eternia. The circumstances surrounding this event are unknown.
Power of Grayskull
A powerful form of magic whose source is unknown. When first harnessed, it was able to grant the user superhuman strength and invulnerability, as well as powerful magical abilities. It was soon learnt that the power was too great for any mortal to use directly, so He-Ro burnt out at a young age and died. Later another man, King Grayskull, learnt how to harness the power, but having learnt from the mistakes of He-Ro, he created Castle Grayskull which would serve as a conduit that focuses and refines the power, protecting the user. However, no longer having direct contact with the power means that people who now harness the power only have superhuman strength, invincibility and wisdom. Over time the power has become synonymous with Castle Grayskull and is now known as the Power of Grayskull.
Battle-Cat/Cringer (part of He-Man bio)
Royal Family (part of Keldor bio)
Last edited by Darth Latveria; November 9, 2007 at 09:50am.
Rise of a Dark King
In Eternia it is a well known fact that beyond the timeless void known as “Despondos” which magically links all worlds and dimensions, is their sister dimension of Etheria. A place that was said to be a paradise greater in natural beauty than even the magnificent Eternia. This world was ruled over by a kind and wise royal family who treated their subjects with great respect.
The ruler of Etheria, Horden, who ruled from his home the Crystal Castle and who was known as the Prime of Etheria was loved by all Etherians as a great man and leader. He was aided by his trusted advisor LightHope and his three Generals; Mantel, Leero and Gahnak. In fact it was because of these four that Prime Horden was able to make sure peace had reigned in Etheria for the last hundred years.
Eventually he and his queen, Sudel, bore three children; two sons and one daughter.
The eldest son, Jaren, was just like his father and as the heir to the throne of Etheria, people knew that he would make a kind and just ruler. This was also the case for their beloved infant daughter, Lumina.
But it was their middle child, Hordak, that caused the most problems. He was a dark and sullen child. Frequently seen torturing small animals, leading small gangs to bully younger children and generally acting with great dislike and immense disdain towards others.
As Hordak grew up these psycopathic tendencies grew ever stronger and Horden feared that he may actually become a danger to Etheria. But Hordak was still his son and he still loved him. So he decreed that Hordak would remain inside the Crystal Castle, where he would be under constant guard while being tutored on how to be a better person by LightHope.
But this only strengthed Hordak's resolve to escape his imprisonment and desire to do dark and evil deeds. So each night when the castle was asleep he began to search for a secret way out of the castle.
Eventually the young Hordak discovered an ancient cave deep below the dungeons of the castle. There he found the remains of an ancient race of evil wizards who once ruled over Etheria. The most precious of these items was a large ancient tome of powerful dark magic.
Thinking that he could use it to escape Hordak seized the book and ran back to his room. Now each night, instead of seeking a way out he would pour over every page of the book, desperate to learn its dark forbidding secrets. But no matter how hard he tried the power and ability to understand remained just out of his grasp.
Then the voices came.
By reading the book he had unknowingly awoken the dark spirits that resided within the pages. They whispered to him, taught him how to use and control the magic, while all the while twisting his already damaged mind into greater reaches of evil and depravity.
Years passed as Hordak secretly trained to be a dark wizard. His first spell was to call forth a familiar to help him with his magic, a small, shape-shifting blue creature with razor sharp fangs and terrible claws. He named it Imp. His powers grew exponentially every year. Then came the day he would finally take what he believed was always supposed to be his...the power that came from being Prime.
This day was to be the day of “rightful succession”. Horden was to step down as Prime and name his eldest son Jaren as the new ruler of Etheria. Hundreds came to attend the ceremony, while thousands waited outside the castle walls ready to cheer their new ruler. Hordak however had not been allowed to attend, but was instead confined to his rom.
It was half way through the ceremony that Hordak finally began his attack.
No one had expected him to do anything, let alone that he now commanded vast magic powers. Little could be done to sop him as he strolled through the castle toward the throne room, using his magic to kill anybody that stood in his way.
The crown was just about to be placed upon Jaren's head when the great doors blew off their hinges and shot across the room, killing several guests. Mantel, Leero and Gahnak quickly jumped to their feet and charged the crazed prince. But he simply froze them to the spot and walked past them unharmed. Even LightHope, who was a great wizard in his own right, was helpless against Hordaks might. Hordak magically stripped LightHope's power and used it to make himself stronger.
Then he turned to his family.
A flash of pure hatred glared in his eyes, a cruel smile formed on his lips.
A blinding flash and Horden, Sudel and Jaren were no more. Only his infant sister was spared his wrath. This was not out of love but out of a deep hate. He had decided that he would raise his sister himself, teach her enough of the dark arts to make her a powerful servant, a decision that would lead her to becoming the vile sorceress known as Shadow Weaver.
He then turned his attention to the three generals that had served his father faithfully. He could have easily destroyed them but, like his sister, he had plans for them.
Using the darkest of his magics he reshaped their bodies and twisted their minds;
-Mantel became a four legged monsrosity with telescopic eyes and was renamed Mantenna.
-Leero was turned into a green brute with powerful suckers for hands that he could use to drain people's energy, he was named Leech.
-Finally Gahnak was changed into a huge, brown furred creature and granted immense strength, he was renamed Grizzlor.
LightHope he cursed to live forever, sealed deep inside the catacombs of the Crystal Castle with a magic mirror so that he could see every evil deed Hordak was unleashing upon the world.
The New Prime Grows Bored
Hordak ruled his new kingdom with an iron fist, killing subjects simply for the sheer pleasure of it. His dark magic twisting the once magnificent Crytsal Castle into a dark and terrible place where screams could be heard echoing out at all times of the day and night. This place that had once been a beacon of hope and love in Etheria quickly became known as the Fright Zone.
Soon Hordak grew bored of Etheria. His lust for power driving him to conquer a new world. The voices that had spoken to him every day for the last twenty years told him that there were indeed other worlds waiting beyond the void...he just had to open a portal.
Still, even tho he was a powerful magic user, Hordak was not stupid. He knew that he would need and immense army if he wished to take over an entire world.
So instead of killing his subjects he did something much worse. He began to strip away their minds until there was nothing left of them, they existed solely as living robots ready to do his bidding. Then he magically sealed them in a suit of armor that could never be removed.
Pleased with his new army, it was Grizzlor that suggested they be named the Dark Horde, as it was felt that this name would inspire fear in his enemies. Hordak liked this idea and even went a step further. He would rename Etheria as “Horde World” and he would be the Horde Prime.
So with his new army of millions Hordak was ready to conquer a new world.
He created a portal and stepped through it. With this act Eternia's greatest threat for the last seven thousand years had finally surfaced.
Hordak had arrived
The Great Battle Commences
For several years Hordak readied his army, increasing its ranks by conquering small villages and using their inhabitants as new Horde Troopers. By what he had seen and heard of the Eternian King, King Grayskull...this was not a man to be taking lightly.
Eventually the day of the battle came. The battlefield was chosen, over a million soldiers to each side. Across the battlefield the two great kings sized each other up. A battle cry rang out across the plains and the two great armies rushed together in an almighty clash.
As blood soaked carnage ensued the two leaders came face to face for the first and last time.
Hordak's and Grayskull's battle was intense and fierce, neither side able to gain the upper hand. Hordak tried his most poweful spells but for some reason this Grayskulls sword seemed to be able to deflect or absorb his magic, depending on the spell used.
On the other hand Grayskull had not felt such powerful magic. Each blow delivered by Hordak was like being hit by a thousand boulders, the King could barely keep hold of his sword.
They both readied themselves for one last attack, the sheer force of their attacks colliding causing a massive shockwave that sent the Kings as well a thousands of their warriors flying in multiple directions.
King Grayskull lay dazed and confused. Hordak siezed his opportunity.
He immediately cast the most powerful spell he knew, a dimensional portal to the timeless void of DESPONDOS. If he could not destroy Grayskull he would banish him.
Hordak had just released his spell, the magic energy flying toward Grayskull, when the Eternian King came to his sense. Holding his sword in front of him, he let the magic of the blade absorb the energy before sending it back to its source, its power increased 1000 fold.
Hordak and his minions had been caught in his own spell.
Escape from the Dark Dimension
Now the thing about Despondos is that there is no such thing as time there. You could spend an eternity within its dark embrace and yet only a few years would pass in Eternia. Of course a few seconds in Despondos could also be an eternity in another dimension.
So there was Hordak, trapped in this vile dark place. His generals floating around him screaming in anger and frustration at their ill fortune at being caught in their masters own spell.
He had no idea how long he had floated in Desponds, but one day Hordak heard a faint call. Some kind of force was drawing him towards it, not a force, a feeling...Home. He quickly recited a spell and found himself upon his home world of Etheria
2000 Years Later
2000 years had passed since Hordak and attempted to sieze Eternia. A new royal family had taken over the throne and peace and tranquility had once again came to this once beautiful land.
Angered, the true King entered the palace.
Everyone had thought him long since dead, so they were unprepared for his brutal and vicious attack. Servants, guards, visitors and royal family members all fell to his demonic might.
Only one survived. A teenage girl by the name of Angella. She was quickly spirited away and hidden, so that she could be ready to reclaim the throne when the opportunity arose.
Now that he was back in charge, Hordak decided to rebuild his kingdom. Once again he sent his generals out to “recruit” members for his Horde Troopers. But people had heard the stories of Hordak, they knew what he was capable of doing.
So a group of strong warriors and magic users fled into the countryside, deep within a forest. Lead by two students of LightHope (who had managed to teach them using astral projection from his prision deep below the crystal castle), Sha-Man and Skaldor, the rebellions goal was to fight back against the dark Hordes of Hordak and restore Angella to the throne.
Return to Eternia
Hordak grew weary of Etheria. He longed to finish that what he had started all those years ago. He would return to Eternia and conquer it once and for all.
Telling his Generals to stay in Etheria to keep an eye on his throne, Hordak once more opened the portal and stepped through. He found himself inside a temple, a blue skinned man staring at him in disbelief. Unbeknownst to Hordak he had arrived in Anwat Gar.
Not having any warriors to fight with him he did something just as, if not worse. He quickly cast a spell that would turn brother against brother, friend against friend. The people of Anwat Gar would turn themselves apart and it would be written as nothing more than a bloody civil war, tragic...but not unheard of.
Hordak Takes an Apprentice
For several years Hordak secretly grew in power, the temple in Anwat Gar being his base of operations. He learned that with King Grayskulls death his crown had moved to another branch of his family tree.
Hordak, not wanting to repeat his mistakes...waited and plotted.
Disguising himself as an old man named Horace, Hordak went to the palace and introduced himself as an ambassador for the dimension of Etheria. He was welcomed with open arms and giving a place to live while he was in Eternia.
While there he noticed something about the oldest son of the royal family, a young boy with slightly blue skin named Keldor. He saw a hint of darkness within the boys heart and a natural affinity for magic, much like himself.
Finally Hordak revealed his true self to Keldor and he began training as his apprentice. The royal family had no idea what Horace was teaching their son, but it was keeping him out of trouble...then one day the pair just vanished into the night.
Rise of a New Evil
Many years had passed and prince Randor, brother of Keldor had been crowned king. Randor missed his older brother and wished each day that he would return.
And so Keldor returned.
Leading a vast army and empowered by the dark magic taught to him by Hordak, Keldor stormed the castle. The victory was very soon almost his. But when it came to killing his own brother he just couldn't. This turned the tide of the war and the royal guards quickly overpowered the villains, driving them back.
Hordak was furious at Keldor's weakness. As a punishment he stripped away the flesh from his face right down to the bone, keeping the prince alive with magic. Then he had Keldor locked up in a cell.
Using his magic, Keldor commanded a feral creature named Beast Man to help him to escape.Then taking the name Skeletor he swore revenge on the two that had caused him the loss of his face...Hordak and Randor.
Hordak was taken by surprise by his talented student. Somehow Skeletor had found an ancient incantation dealing with dimensions. It would send a person back to their place of birth and hold them there.
Back to Etheria
And so Hordak found himself in Etheria once more, trapped there by magic and unable to conquer other dimensions. He swore an oath to find his way back one day and kill everyone in that miserable dimension.
But for now his attention had been caught by the rebellion which had grown in number and had become a serious threat...they would have to be destroyed
In the Future
With the rebellion still going strong, Hordak eventually finds a way around his imprisonment. A spell that would merge the two dimensions as one. Nothing could stop him this time....????
Keldor and the Royal Family
Youth in Anwat Gar
There was a time when the Gars were a very powerful Eternian race. They looked much like the humans of Eternia, except for their skin being blue. The Gars are a race with a natural affinity for magic, having produced many of Eternia’s most powerful mages. The land of the Gars was quite far from Eternos and although the Royal family of Eternos had a friendly relationship with the Gar Royal family, the people had little contact with each other.
The King of the Gars, King Jovan, took a human girl named Acacia as his bride. Together they had a boy named Keldor. Keldor’s skin had a slightly bluish tint, causing him to look distinct when compared to other Gar or Human boys. They lived a fairly happy life, until war broke out when Keldor was 4. No one was sure who had started the war, or what was to gain, but it seemed as if the people were gripped by a terrible bloodlust, causing war to erupt quickly and explosively. It seemed as if the Gars were fighting each other for no reason, families torn apart in the carnage.
King Jovan was slaughtered by his very own guards. Knowing that the Gar Empire was lost, Queen Acacia took Keldor and rode off in the night, looking for a place to take refuge. After many months of travel, Queen Acacia arrived in Eternos and was welcomed by the Royal Family. Soon she and King Miro fell in love and were married. Two years thereafter, Prince Randor was born.
Life in the Royal Palace
Keldor was a sullen boy, unhappy that he had to leave his people. He never felt comfortable surrounded by pink skinned humans, even though Miro always accepted him as his own son. However, what bothered Miro most was that his baby brother, Prince Randor, was to someday become king of Eternia. Keldor felt cheated by not being king, because when he was born he was also in line to be king. Keldor didn’t think it was fair that Randor would be king, simply because his father was Miro. He also felt a large amount of resentment against the Eternian nobility, because he believed that they didn’t do enough to help stop the uprising in the Gar territories. In his eyes, the Eternian nobility left the Gars to die.
Keldor was not a very good student. His teachers felt that he was remarkably brilliant, but he had no interest in his classes. Keldor frequently got into fights with the other students, in one instance almost killing another child before the teachers intervened. Because of this, Keldor was eventually removed from regular school and given private tutors, his parents hoping that he would eventually outgrow his rebellious youth.
However, Keldor wasn’t all bad. While he was jealous of the fact that Prince Randor would someday be king, he still cared for him. He didn’t feel that Randor was to blame for his never being king, he felt that it was an unfair system set up by a flawed monarchy. In a strange way, Keldor was actually rather protective of Randor, looking out for him and trying to make sure that he never got hurt.
When Keldor was 12, a man named Horace arrived at the Royal Court. He claimed to be a diplomat from another planet called Etheria. He said that the Etherian Royal Family had sent him to Eternia to create relations between the two worlds, but sadly due to some difficulties with the magic portal, he would be stranded in Eternia for a decade at the very least. King Miro took him in, quickly befriending him and greatly enjoying his tales of far away lands.
Horace noticed Keldor skulking around the Royal Palace and felt that he had a great magical potential. Horace felt that Keldor’s natural talents coupled with his unhappiness about his station in life made him an ideal apprentice. Finding an opportunity to speak to Keldor alone, Horace told Keldor that he knew of the boy’s great potential and that he would be able to help him attain it. Furthermore, in time, if he trained well, he would eventually be able to take his rightful place as king of Eternia. Keldor was warned to never speak of the others about Horace’s training, Furthermore, Keldor was told to stop acting with such insolence, as he would not be given the freedom he needed to train if he was constantly getting into trouble.
Over the next few years, Keldor trained diligently with Horace, quickly becoming a powerful mage. These years were a happy time for the royal family. Keldor had started acting properly and the kingdom was in a time of peace and prosperity. People noticed that Keldor’s skin was getting bluer over time, however they just assumed it was a quirk of his Gar physiology. In truth, his skin was getting bluer because of his drawing strength from his magical Gar potential.
On Keldor’s 19th birthday, Horace revealed his true identity to Keldor. Horace was in fact Hordak, a warlord from Eternia’s distant past. Hordak told Keldor that it was time to leave the royal palace and raise an army that would be able to topple the Eternian nobility. Keldor felt a little uncomfortable with this, but he acquiesced to Hordak’s wishes.
What happened over the next few years is shrouded in mystery. What is known is that after Keldor’s disappearance from the palace, he spent many years training in the mystic arts, becoming a powerful sorceror. During this time he met a number of people who would later become his minions. These included a beautiful woman named Evil Lyn that he took as a lover, later he met Beast Man, a creature that people had thought was a myth, and Merman, a man who became king of the Mer-People under mysterious circumstances, as well as many other powerful warriors.
The Great Wars Begin
During Keldor’s absence, Prince Randor missed his older brother, but he and his family had to get on with their lives. Randor proved to be an excellent student and warrior, proving that despite his youth he was a man of great wisdom. He was mentored by a young warrior and close friend named Duncan, who would eventually be given the status of “Man-At-Arms”. When Prince Randor was 21, he wed Marlena and while the day was beautiful, he was saddened that his older brother couldn’t be there to celebrate it with him.
When Prince Randor was 25 years old, his older brother returned to the royal palace, but sadly it wasn’t a happy return. Keldor was leading a legion of troops, an army created from peoples of different lands. Over the next three years, Eternia was ravaged by war, thousands of people dying. During the next three years, King Miro and Queen Acacia died. Miro’s death was at the hands of the creature known as the Beast-Man and Acacia’s death happened as the result of an infection caused by injuries incurred during a battle.
During the final battle of the Great War, Keldor and Randor met face to face. They battled long and hard, but in the end Keldor overpowered Randor and knocked him to the ground. Walking towards Randor, Keldor lifted his sword above his head, readying a killing blow. But in the end, his hands shaking, Keldor was unable to kill his baby brother. Lowering the sword he quickly left the chamber.
Randor, having survived his duel with Keldor rallied the troops. With a renewed vigor they fought back the evil warriors and won the battle for Eternos. Driving back Keldor’s forces, Randor was able to convince the Sorceress to use her magic to erect a magical barrier, separating the light and dark hemispheres.
Birth of Skeletor
When Hordak received news of what had happened, he was enraged. As a punishment, he used his magic to strip Keldor’s face of it’s flesh and eyes. Wanting Keldor to suffer, he also cast a second spell, which kept Keldor alive so as to suffer for his act of mercy. Hordak then ordered the guards to take Keldor to a cell, where he would be left to be eaten alive by vermin.
The pain and horror of having his face torn off crushed what was left of Keldor’s psyche. His mind shattered, Keldor lost all goodness and compassion that had once been in him. Furthermore, he grew to hate Randor, feeling that he was to blame for the loss of Keldor’s face. Using his magic to summon Beast-Man, he ordered the creature to kill his guards and free him.
Keldor stumbled out of his cell, still in great pain and quickly moved to his old quarters, donning a dark blue hood. Tearing through his bookshelf, Keldor found an old tomb of spells that he had come across years earlier Inside there was a spell that in theory could send a person back to their place of birth, forever being unable to return. Sneaking up on Hordak, he used the ancient incantation and sent Hordak back to Etheria, unable to return to Eternia.
Looking in a mirror, Keldor was horrified by his visage. From this day forward, he would no longer be Keldor, he would now be Skeletor.
It is uncertain what Skeletor did during the next few years, prior to his destruction of the great barrier. It is known that he became a much stronger sorceror during this time and was able to recruit more warriors. There are a number of rumors as well. It is rumored that he took on a young protégé, who may or may not be his son. Naturally other rumors arose about his siring other children that he had little interest in, but nothing has ever been substantiated.
Last edited by Darth Latveria; June 22, 2009 at 06:57pm.
This is some serious stuff! I am printing this out, and taking it home to study in detail and will be back with my comments!
He-man and Adam
Birth and Childhood
Nearly two years after the end of the Great War, King Randor and Queen Marlena gave birth to a baby boy named Adam. People throughout the land said that the day was particularly beautiful, with the sun out and the birds singing. One bird in particular stood out, a wondrously large orange bird that circled over the palace.
Growing up in the palace, Adam was close friends with Teela, a little girl who was a year older than Adam. Throughout their childhood they could be seen playing in the fields and lakes, almost inseparable. Adam was also very close to the standing Man-At-Arms, seeing Duncan as an uncle. During these years Adam would sometimes ask his father if he had any real uncles, but his father would simply look away with a pained look on his face.
One curious occurrence happened on Adam’s 6th birthday. His parents bought him a new vest and pants in a style that they knew he would love. But when he opened the gift, he saw the clothes and started crying. Apparently he despised the color pink and would never consider wearing anything made in that color. From that day forward a royal decree was made to never give Adam clothing in pink.
As Adam and Teela neared adolescence, they began to grow apart. Adam was a lazy child by nature, hedonistic and always looking for pleasure. Teela on the other hand was a very serious and mature young girl, spending much of her time studying and training. As they got older, their friendship eventually turned into something more akin to a student-teacher relationship. Teela was told to ensure that Adam kept up in his sword training; so much of their time spent together involved her nagging him to practice. This led to a bit of a straining in their relationship, but in the end things never got worse than some good natured teasing.
Adam’s laziness was a constant disappointment to his parents. His mother and father loved him very much, but it pained them to see him waste his abilities. He was very smart and even cunning, also showing an innate talent for swordsmanship, but he wasted his skills, never taking the time to fully develop them.
During this time he was given a young Eternian tiger. The tiger was meant to be a guard-tiger, but the little thing was very jittery. He’d jump at every little noise, sometimes even being startled by a blade of grass moving near to him. As a consequence Adam chose to name him Cringer. Although Cringer wasn’t of much use as a guard tiger, Adam loved him very much and the two were inseparable. Many a day were spent romping in the fields, playing hide and seek, with Cringer doing much of the hiding.
The Coming of He-Man
When Adam was 17 he woke up to a day much like any other. He nudged Cringer who was lying at the foot of his bed, telling him that it was time to get up for breakfast.
Walking through the halls of the Royal Palace he saw that people were rushing around, worried and tense. Finding his father he asked what was happening but was quickly brushed to the side without getting an answer. Seeing Duncan at the other end of the room he ran towards him and asked what was happening. Duncan told Adam that the barrier separating the Dark and Light Hemispheres had been shattered recently and that an army of evil warrior had come through, attacking villages near to the border between the hemispheres. The armies had already razed three villages and the Royal Guard was scrambling to get a team together to confront the attackers.
Seeing that Teela was going with a contingent of the guards, Adam quickly found a sword and mounted a horse. Duncan flagged him down and said that he wouldn’t be part of the defensive force because Adam wasn’t skilled enough to be a warrior. Duncan then told Adam to get off the horse because they needed every fast horse they could get.
Feeling dejected and down, Adam and Cringer skulked off into the palace garden. When sitting in the garden, a glorious orange bird landed near to him. Suddenly he heard a beautiful woman’s voice in his head telling him to follow the bird. At first Adam was shocked, thinking that he was having a psychotic episode, but then he felt a calming aura come over him, the voice telling him that everything was okay. The voice told him to follow the bird, which was called Zoar, because only then would he be able to help the troops and fulfill his destiny.
Adam and Cringer followed the bird, through the fields and past the forest. Then in the distance he saw a sight he had never seen before. An ancient, greenish-grey castle, that was shaped like a skull. Walking towards the castle, he saw the jaw-shaped drawbridge open, as if it was inviting him in. With a sense of foreboding, Adam walked towards the opening. Looking behind him, he saw Cringer was cowering in fear. With a nervous laugh, he called Cringer to him and they together walked into the castle.
Once inside, they saw a beautiful woman who introduced herself as the Sorceress. She then told them about ancient heroes named He-Ro and Grayskull, who had wondrous powers and a legacy that he would continue. She then handed him a sword, telling him that this sword was forged by Grayskull himself, created to be a conduit for a great mystical power. She instructed him to hold the sword over his head and shout, “by the power of Grayskull, I have the power!”
Doing so, He-Man was surrounded by bolts of lighting and smoke. When the air cleared, where Adam stood was no He-Man and where Cringer stood was Battle Cat.
He-Man then mounted Battle Cat and rode off to battle. The legend begins...
He-Man Personality and Powers
He-Man’s got incredible strength and invincibly, currently matched by no one in the land. He-Man’s greatest weakness is that he is too likely to resort to brawn over brains, sometimes overestimating his abilities and rushing into action a little too quickly. Unlike some of the other heroes, He-Man always acts according to the highest moral standards. He is also completely against killing, feeling that there is always another option, which will at times cause him to come to odds amongst the other heroes, troops and even the royal family.
These are sure interesting and wonderful storys!!
Ummm ... why?
If its intended to be fantasy, why bother with "realism"?
What if your laser gun breaks? Or runs out of juice during a fight?When looking at characters and concepts like Skeletor, He-Man, Castle Grayskull and Beast Man, we suspend belief enough to accept their existence, but when trying to figure out what they do, we base it on how people would realistically react under a set of given circumstances.
For instance, in a world where there are laser guns, why would anyone ever decide to use a sword?
Why did soldiers of yore carry bayonets? They needed a backup weapon.
Outside of a person like He-Man, who has special skills and a special sword, no one would use these melee weapons.
I repeat: what do you do when your gun breaks down?
So realistically, warriors wouldn’t use both of these weapon types (as is the case in our world, after all, when’s the last time we saw a marine charge into battle with an axe?)
Did not soldiers carry bayonets?
These ground rules, which were decided very early into the project, were things that we both agreed either worked or did not work in our new vision of MOTU. Firstly, and most importantly, there would be absolutely no technology in Eternia. It would be pure sword and sorcery. Now some people may hear this and say that’s “it’s nothing but Conan then”, but we must disagree with this.
Conan, LOTR and 300 all have similar worlds of magic and weaponry, yet they’re completely different movies and concepts.
300 didn't have magic.
The film was based on an actual event: The Battle of Thermopylae in 480 B.C.
In our view, what sets MOTU apart from other words of fantasy isn’t just the technology; it is the characters, places and concepts that compose its mythology. As a consequence of removing technology from MOTU, certain characters will not exist at all in our version of the story, such as Roboto (although Trapjaw will still be involved).
Another obvious consequence of this is that all the vehicles will be gone and Hordak will no longer be a transformer wannabe, he’ll be pure magic (which lets face it is just better anyway).
However, some characters will be almost completely changed, such as Man-E-Faces. Mekaneck may also make an early appearance, but the circumstances of his participation we’ll keep to ourselves for now.
Neither of us like plant based characters. Consequently, Mossman and Evil Seed will not exist as characters; however they will exist as myths. For instance, when a crop is doing well, one would say that “Mossman has been here” and when a crop dies quickly, they would say, “Evil Seed has cursed this crop”.
There’re a number of characters we won’t be using. From the MOTU end of things, there is the aforementioned Roboto, but Rio Blast, Blast Attack, Ninjor, Sy-Klone and Gwildor. On the POP end of things, pretty much everyone has been ruled out. For the purposes of the rebellion, we’re looking at a tentative line-up of Castaspella, Queen Angela, Sweet Bee (as an andreenid character), Sea Hawk (needs some serious redesigning), Bow (also requires a lot of redesigning) and Frosta.
Zodac and the Cosmic Enforcers will not exist. They go totally against our “no tech” policy. However, if someone came up with a pure sword and sorcery story and design for Zodac, we’d be happy to use it.
I pity your impoverished imagination.
Our realism comes from the way people act and react to situations. For example it occured to us that the bad guys losing simply because they were bad guys (and therefor naturally seen as stupid and inept) was just a ridiculous idea. Just because they are evil that should not make them stupid.
having bayonets on the end of your rifle is slightly different then running into battle with a huge sword.What if your laser gun breaks? Or runs out of juice during a fight?
Why did soldiers of yore carry bayonets? They needed a backup weapon.
True but it was still a heavily stylised film with creatures and events that could be seen as fantastic or magical300 didn't have magic.
The film was based on an actual event: The Battle of Thermopylae in 480 B.C.
I would not say it was impoverished. We are simply doing something different with the franchise. Me and Darth chose to leave technology out of it because we are far more interested in the sword and sorcery aspect of the show...the tech was the biggest weak point in the MOTU universe in our opinion so when we decided to do this project that was the first thing we got rid of.I pity your impoverished imagination.
This actually means we have to do a lot more character planning as we have to think of ways characters who are tech based can exist in our no tech world and still be recognisable.
To further Wolfs' point, we feel that realism adds depth. In the end, this is just our vision of what it should be and wish it were. As a consequence, we've made it tailored to our preferences and interests.
When it comes to the bayonet stuff, it's not a good analogy. Bayonets are not used as a primary weapon, whereas in MOTU the swords are. The swords are also an idiotic secondary weapon because of how heavy and bulky they are, so realistically the MOTU characters would likely use either bayonets or small tactical knives *like the armed forces* as a back-up to their lasers. In any case, your point is still obviously off, simply because we don't see armed forces using these large blades and melee weapons.
Last edited by Darth Latveria; October 26, 2007 at 12:08pm.
Getting back the the point of this thread....
This is an open request for people to join this project by doing the biographies for the characters of;
Sorceress, Teela and Tri-Klops
These bios must follow the no technology rule and not contradict the timeline we have posted or anything in the Hordak, Skeletor or He-Man bios.
If you are interested and would like more info just PM me or Darth...or try to catch us in the chat room
Man-At-Arms and Fisto
Duncan and Ron Ardurr grew up in the Eternian capital city of Eternos. Ron was two years younger than his older brother Duncan. Their father was a high ranking member in the Eternian Royal Guard and there was hope that Duncan and Ron would someday follow in their father’s footsteps.
The two brothers were very different in their demeanors. Duncan wasn’t particularly interested in athletics, but he was a brilliant student. From a young age, Duncan proved to be a scholar, quickly mastering such diverse disciplines as astronomy, alchemy, literature and military strategy. Ron on the other hand wasn’t as cerebral as Duncan. Ron was much more interested in sports and the martial disciplines and unlike Duncan; he also had a tendency to disrespect authority.
At school, Duncan got along well with most of the other boys, but there was one boy he could never get along with. This boy was Keldor, step son of King Miro. Keldor was sullen and mean, picking fights with kids and causing trouble among the teachers. When the boys were both 10, Keldor started a fight with Duncan. Knocking Duncan to the ground, Keldor kicked him in the ribs a few times, cracking two of them. Keldor then reached for a large rock, intending to use it to crush Duncan’s skull, but was stopped by a teacher who had come to see what was going on. Keldor was then removed from the school, but it left a lasting impression on Duncan. Duncan had always been disinterested in things of a physical nature, but after this day he knew that he would have to learn how to protect himself. From this day forward, Duncan worked just as hard to develop his body as he did to develop his mind.
Coming into Adulthood
As they grew older, it quickly became apparent that Duncan would succeed his father as a high ranking member of the Eternian Royal Guard. It was even rumored that he might someday attain the rank of Man-At-Arms, the title given to the finest weapons-maker in Eternia. Duncan spent all his time honing his skills, both mentally and physically. Unlike his brother, Ron, Duncan never showed any interest in matters of sexuality and relationships. A number of rumors arose regarding Duncan’s sexuality, but in the end it appeared that he simply had no interest in such matters, perhaps considering them beneath him.
While Duncan followed in his father’s footsteps, becoming a member of the Royal Guard, Ron proved to be a disappointment to the family. Ron barely completed his schooling and then took menial jobs to support himself. Having a bad temper, Ron would frequently get into fights, seldom losing thanks to his marvelous abilities as a pugilist.
The Great Wars
When Duncan was 32 and Ron was 30, the Great Wars erupted. Keldor had returned to Eternos with an army in tow, intending to take over Eternia. By then Duncan was a high ranking member in the Royal Guard and a good friend of Prince Randor. Duncan asked Ron to join the Royal Guard, knowing that his skills would come in handy, but Ron chose not to.
A year into the war, Ron found himself living in a small village south of Eternos. He had no interest in the hostilities, feeling too much pressure from his family to join the guard, and figured that the best way to avoid it all would be to live and work in a small village, away from the front lines. Sadly his plans didn’t come to fruition. One dark night, Keldor’s forces attacked the village. During that horrid evening, every man, woman and child died, the only survivor being Ron Ardurr. The horrors of that evening left Ron a changed man. Seeing the cause that his brother was fighting for, he knew that it was time for him to finally step up and take responsibility. The following day, Ron rode back to Eternia and told his brother that he was ready to fight.
During the next 2 years, Duncan and Ron made a good team, fighting side by side to protect Eternia. Towards the end of the war, Ron disappeared during a scouting mission a few hundred miles to the east of Eternos. Duncan believed that Ron had gone back to his old ways and become a deserter. Disappointed with his brother, Duncan ordered his troops to arrest Ron on sight so that he could be tried for treason.
After Keldor’s forces were successfully pushed back and the barrier separating the light and dark hemispheres was erected, King Randor gave Duncan the title of “Man-At-Arms”. Furthermore, in an unprecedented occurrence, Duncan was also made chief tactical and strategic advisor to the king.
A year after Duncan’s promotion, a bird flew past him and he heard a beautiful voice in his mind telling him to follow the bird. Mesmerized by the voice, he mounted a horse and followed the bird. In the distance he saw a sight he had never seen before. A greenish castle, shaped somewhat like a giant skull. Getting nearer, he saw a jaw-shaped drawbridge open and went inside. Walking into the main antechamber, he saw a beautiful woman who introduced herself as the Sorceress. She stepped forward and told him of the history of Castle Grayskull and that it is the responsibility of the Sorceress to protect the castle. She then told Duncan that she had a daughter who must be raised outside of the castle. That daughter needed protection as well as training, for she had a wondrous destiny ahead of her. The Sorceress then told Duncan that he was chosen to be the girl’s protector and guardian.
Leaving the castle, Duncan found himself wondering how the hell he managed to become a father even though he had never had any interest in relationships of any sort. However, Duncan who believed in duty and honor and understood the importance of raising the girl. From that day forward, Teela would be loved and cared for as if she was his very own daughter.
The Fate of Ron
Unbeknownst to Duncan, his brother was not a deserter. Ron and his troops walked into a surprise attack, where he got a serious head injury. Struck with amnesia, Ron stumbled away from the battlefield, not knowing who he was or where he was from.
Little is known about what happened to Ron over the next few years. His memory of these times is clouded and uncertain. During the next few years, Ron was a drifter and would earn money by fighting in bare knuckled boxing competitions. He quickly became known as Fisto, because of his legendary boxing skills.
One day fortune took a turn for the worse. He beat a boxer who had been bet on by some members of the corrupt local nobility, causing them to lose a large sum of money. Infuriated by their loss, the nobility got some of their troops to attack Fisto. During this attack, Fisto was soundly defeated and as a punishment for his win, his right hand was cut off. Fisto barely survived the attack, but a local healer was able to close Fisto’s wounds before he bled out.
News of the brutal attack on a local fighter made its way to Eternos. King Randor decided that such acts could not be tolerated, sent some troops to investigate. One of the troops recognized Fisto and brought him back to the palace.
Duncan seeing his brother’s injuries felt sorry for him and chose to not try him for treason. Knowing that there was no way he could ever truly replace Fisto’s lost hand, he instead forged a large metallic fist that he attached to Fisto’s right arm.
After Fisto was sufficiently healed, he left the palace, setting out to lands unknown. The only clue as to Fisto’s plans were in a short note where he said that he had set off to find himself and regain his past.
MAA is a talented fighter, although his melee skills are far from extraordinary. His true talents lie in his mind. MAA is a renaissance man, having mastered alchemy, astronomy, metal-work and literature. He’s an unparalleled weapons maker, forging the finest swords in the kingdom. MAA is also an excellent strategist, which is why he is now the king’s chief tactical and strategic advisor, as well as the finest weapon-smith in the land
Fisto is an excellent melee fighter, his metal hand making him a force to be reckoned with. Fisto has extremely muscular arms, making him incredibly strong. His right arm is well muscled thanks to having the heavy, metal hand attached to it. His left arm he constantly works out to ensure that his arms don’t look uneven.
Although naturally right handed, Fisto has since learnt how to write with his left hand. Furthermore, his left arm is now strong enough to allow him to wield a broad sword single-handedly.
This has all been some great reading, though initially I did not like the idea of taking away Technology, because that is what set MotU apart. MotU is the only series that has Science and Fantasy mixed so well. But non the less I would like to see this made into something, like an elseworld or What-if of MotU. I would love to see this made into a book or Comic Book, direct to DVD cartoon, something, but keep it separate. I would miss my Wind Raider, Attack Track, Tri-Clops etc.
Keep up the great work guys.
I would just like to take this opportunity to say something to the traditional fans. I (and I guess Darth, tho you will have to ask him) appreciate the fact that you love MOTU the way you grew up with it (filmation / myp) and this is not an attempt to steer you away from this. Just like we have the many variations of characters such as Spider-Man this is all this is...a different version.
We sincerely hope that you can still enjoy our new vision without complaining too heavily about how it is "not like the MOTU I love"... which lets face it...it's not supposed to be