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Thread: MOTUC Mekaneck Discussion Thread

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  1. #1
    Heroic Warrior Eternian Poet's Avatar
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    MOTUC Mekaneck Discussion Thread

    Had a thought for an accessory - perhaps we can have additional Mekanek neck pieces?

    Mek could be designed so that his head could be removed from his extendable neck and additional neck pieces added. Not all of the neck would go back into the body, but that wouldn't be the point - the point would be that he was posable/playable with a long long neck.

  2. #2
    Heroic Warrior Eric's Avatar
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    Good idea, but actually, it was already said fairly early on that Mekaneck would have neck pieces that snap together rather than a single extending neck if they make a Mekaneck figure because MOTUC won't have action features (like extending necks, power-punch/spring action, etc.).

  3. #3
    Quester JonWes's Avatar
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    I mentioned this in your other thread, but I do think it'd be cool if the neck was articulated in a chain of (disguised) ball and socket joints that could be posed in all sorts of positions.

  4. #4
    Heroic Warrior Eternian Poet's Avatar
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    Quote Originally Posted by Eric View Post
    MOTUC won't have action features (like extending necks, power-punch/spring action, etc.).
    Good and bad. Good because we can move them at the hips without them springing all over the place. Bad because some action features were - uh, good! (like Saurod's sparks, Mek's neck)

  5. #5
    Heroic Warrior Eric's Avatar
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    Quote Originally Posted by Eternian Poet View Post
    Good and bad. Good because we can move them at the hips without them springing all over the place. Bad because some action features were - uh, good! (like Saurod's sparks, Mek's neck)
    Yeah, it's sort of a mixed bag. I'm one who's generally OK with no action features and prefer MOTUC to not have them, but I'll admit it's difficult to envision some figures without them.

  6. #6
    Cheap Repaint FAKER II's Avatar
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    MOTUC Mekaneck speculation thread

    I feel that most MOTUC figures will be just fine without action features. However, Mekaneck is one of those few classic MOTU figures who not only had a cool design, but was also defined by his action feature as well. I feel that the nostalgia of Mekaneck may be lost if his neck didn’t extend and retract. If his neck could simply be pulled up and pushed down, without the inclusion of any automatic waist twist or spring loaded pop-up action feature, does that really classify as an “action” feature? In my opinion, if the feature is done manually, it doesn’t count as an action feature.

    My idea for how I would have handled him would be to allow his neck to extend up and down only about an inch and a half. It would have no twist feature like the original. It could simply be pulled up and pushed down. The neck would snap ever so slightly into the down position just tight enough to hold but not tight enough to make it difficult to extend. It would snap tighter into the extended position so that it wouldn’t slip down. Since heads are detachable in this line, he could have additional neck attachments to extend his neck for poses. I would give him at least one straight neck attachment and one that kind of curves around. If Mekaneck were made this way, the only articulation that would be compromised would be his stomach. If he has armor covering his entire torso, his stomach articulation would be hindered anyway.

    I’m aware that Mattel has stated that Mekaneck will not have any neck extending feature. I hope that he is slated late enough in the line, and that MOTUC is so successful, that Mattel has time to reconsider special (not necessarily “action”) features for those few figures whose action features really defined the classic MOTU toy.

  7. #7
    Heroic Warrior Zuff-Man's Avatar
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    While Meks extending neck was one of my favorite features as a kid, I unfortunatly have an opposite view to the MOTUC version than FAKER II. This is an adult collector line and I really dont plan on playing with this toy. Im fine if Mattel simply provides a neck attachment for Mek's extended look. Im not interested in having "action features" with this toy line. Id love to get a Battle Armour He-man but I dont feel the need to have battle damage action on it.

    MOTUC is a line that I plan to display, I have no interest in having action features. While I know that Mattel can never make every figure perfect Id be concerned about the neck articulation causing major problems. There has already been issues with bent legs and poor paint apps, a moving neck feature would surely create a huge quality control issue.

    In the end Im happier with a simpler figure if it means the quality control is there. If they made the neck adjustable and I recieved a figure with a bum neck Id be incredibly aggrevated. Lets just keep the figures looking cool without bringing in the secondary action functions.

  8. #8
    Master of DVDs BCI Guy's Avatar
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    Don't want the retractable at all.

    Always hated it. Great, he can see an inch higher than everyone else...

    I much prefer a much longer, and hopefully flexible replaceable neck/head.

  9. #9
    Council Elder Tallstar's Avatar
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    I'm with you on this. Though I'm probably in the minority, I'd really like for Mekaneck's neck to have the ability to extend and retract. As you mentioned in your post, they could always add extensions to that since the head is removable.
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  10. #10
    Cobra Saboteur Firefly's Avatar
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    Quote Originally Posted by Tallstar View Post
    I'm with you on this. Though I'm probably in the minority, I'd really like for Mekaneck's neck to have the ability to extend and retract. As you mentioned in your post, they could always add extensions to that since the head is removable.
    I would like that action feature as well, even though I know he won't have it.

  11. #11
    Heroic Warrior Donimo's Avatar
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    Quote Originally Posted by Tallstar View Post
    I'm with you on this. Though I'm probably in the minority, I'd really like for Mekaneck's neck to have the ability to extend and retract. As you mentioned in your post, they could always add extensions to that since the head is removable.
    I would also prefer for Mekaneck's neck to have the ability to extend and retract.

  12. #12
    Johan Eggink Eterniandreams's Avatar
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    Quote Originally Posted by BCI Guy View Post
    Don't want the retractable at all.

    Always hated it. Great, he can see an inch higher than everyone else...

    I much prefer a much longer, and hopefully flexible replaceable neck/head.
    Same here!

  13. #13
    Heroic Master of Sleep Lay Ze-Man's Avatar
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    Nah, I like the removable alternate neck lengths he will have as stated by Mattel.

    For it to extend, that would be messing with a hollow torso cavity capable of accommodating the feature, and I'd rather those new tooling dollars were spent on new buck bodies, or Battle Cat, or more accessories, or more alternate portraits, etc. etc.

  14. #14
    Heroic Warrior Poe Ghostal's Avatar
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    I like the removable neck idea myself.

  15. #15
    Heroic Evil Warrior! Neutro's Avatar
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    Quote Originally Posted by FAKER II View Post
    I feel that most MOTUC figures will be just fine without action features. However, Mekaneck is one of those few classic MOTU figures who not only had a cool design, but was also defined by his action feature as well. I feel that the nostalgia of Mekaneck may be lost if his neck didn’t extend and retract. If his neck could simply be pulled up and pushed down, without the inclusion of any automatic waist twist or spring loaded pop-up action feature, does that really classify as an “action” feature? In my opinion, if the feature is done manually, it doesn’t count as an action feature.

    My idea for how I would have handled him would be to allow his neck to extend up and down only about an inch and a half. It would have no twist feature like the original. It could simply be pulled up and pushed down. The neck would snap ever so slightly into the down position just tight enough to hold but not tight enough to make it difficult to extend. It would snap tighter into the extended position so that it wouldn’t slip down. Since heads are detachable in this line, he could have additional neck attachments to extend his neck for poses. I would give him at least one straight neck attachment and one that kind of curves around. If Mekaneck were made this way, the only articulation that would be compromised would be his stomach. If he has armor covering his entire torso, his stomach articulation would be hindered anyway.

    I’m aware that Mattel has stated that Mekaneck will not have any neck extending feature. I hope that he is slated late enough in the line, and that MOTUC is so successful, that Mattel has time to reconsider special (not necessarily “action”) features for those few figures whose action features really defined the classic MOTU toy.
    I agree 100%! ...well almost, a 'bendy' neck extension would be cool instead of simply a 'curved' neck extension.
    – No comment.

  16. #16
    Heroic Reviewer of MOTUC Pixel Dan's Avatar
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    This is a tough call for me, but to be honest I've never been a big fan of the old action feature simply because I hated having his body twisted just to have his nexk extended. So, I'm guessing I'd like it best if he had an interchangable head, one of which had an extended, bendable neck.
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  17. #17
    Eternian Arashikage King Kahn's Avatar
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    mattel has already stated that he wouldnt get action features so....

    i have to go with extra neck pieces. even if they did NOT state that i would go with attachments as i HATE action features. i liked his figure as a kid but HATED the fact i could get his neck to extend that much. extendar's gimmick worked much better.

    and not i just hate gimmicks as they ruin the articulation. it is ONE of the few minor things i wish they would have left out in the 2002 series.

    he'd need new interior mechanics and therefor a new sculpt. i would rather they used that money to produce a unique slupt for rio blast or any other character that needs tooling on the OUTSIDE of the figure instead.
    I want NA Skeletor and Rio Blast and I want them now!

  18. #18
    Heroic Warrior Mern-Ra's Avatar
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    He should not. I am VERY excited about them including an extra long neck piece to attach though!
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  19. #19
    Evil Villain!!! adam03's Avatar
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    Also because of the torso articulation theres not enough room on a MOTUC torso allowing a neck to be inserted anyways, so even if the MOTUC figs did have action features he couldn`t have a neck that extends anyways I`m guessing.

  20. #20
    Heroic Warrior WDWFreak53's Avatar
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    I say that the neck should be interlocking segments (the more figures you buy, the longer his neck can be). You could easily "bend" them at each segment joint.

    (Then he could strut around Etheria and Bow and the gang could have neck envy. I mean, the girls are always telling ol' Meckie that longer is better.)

  21. #21
    Evil Master of Editing Evil Ed's Avatar
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    I really don't mind either way - as long as I don't need to twist the torso to retract, which I always found to look really stupid in the showcase... I'm fine with snap-on (snap-in) parts - I'm also fine with some sort of lever-solution or 80s Extendar-style... However Mattel and the 4H prefer to handle the guy. Just don't make me twist his torso...!


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  22. #22
    Heroic Warrior Power Sword's Avatar
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    I understand the desire to have an extending/telescoping neck for good ol' Mek, but I am fine with the snap-on neck for him. I do hope he gets more than one extension.

    If I played with my toys, then I'd most likely want him to have a pop-up neck, but sadly, I just don't play with them, which is a drag because I could have lots of fun with these new articulated figures. I do enjoy posing them & setting them up though.

    Ah to be a kid again.

    Also, what's the deal with the MYP toon making Mek's power out to be "lame?" As I watch the DVDs, I see several quotes where he's made fun of. Having telescopic vision & an extending neck is cool & has come in pretty handy. Everytime I'd be out on a mission & we used a periscope to look around or over objects, I always thought of Mek.

  23. #23
    Court Magician Eh-Nam1313's Avatar
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    Mekaneck should be able to extend his Head.....lose articulation.

    With all this talk about Moss man and the flocking it got me thinking about Mekaneck.(My vote goes for fully flocked)
    I could care less if Mekaneck loses the waist articulation in Place of a Head that can go up and down.
    It would be really lame if they give us a bunch of Diff heads.
    Mekaneck has to be able to move his head and extend...if he can't I don't see the point.

  24. #24
    Grew up on a horse Baena's Avatar
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    Don't agree.
    I like the articulation and want to keep it for as many figs as possible.
    Not bothered at all with the various heads, and for Mek, various necks.

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  25. #25
    Heroic Warrior Poe Ghostal's Avatar
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    Articulation=good.

    I'm curious to see how they design Mekaneck, since they'll presumably use them same torso they always do. The mechanical neck can't attach to the ball joint peg where the head goes; that would look ridiculous.

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