Yikes TUC138...just yikes.![]()
"A knight is sworn to valor. His heart knows only virtue. His blade defends the helpless. His word speaks only truth. His wrath undoes the wicked."
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Yikes TUC138...just yikes.![]()
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I also found another problem with ome recent figures. On both my HP and Fisto, their torsos are not centered. This becomes more evident when you take their armors of. I'm working now, but i'll take some photos and upload them later.
Anyone else found this problem?
I've never whipped out the proverbial ruler to take a measurement, but perhaps. Nothing overtly noticeable though. And funny but sometimes when you start looking for problems... that's all you see. I choose to look on the brighter side when the problems aren't egregious. Perhaps it's the uber naive way to go, but it's how I choose to see things.
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Here it is:
Torsos.jpg
Is there a way to fix this?
^ I had a Kobra Kahn that was like that, his loin cloth literally hit the left leg when you moved it up, I tried to move it with some heat but it just melted it, I sent it back for a replacement as I tried that the 1st day I got him.
I had the worst experience with DR getting that replacement too, I had to call them 5 times until they made it right.
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"Revenge is like JAFARI STEW, it tastes best served cold..." ~SKELETOR (the Beginning part 2)
This'll be the first figure I have to send back. Anybody else have an issue. (Just the shoulder on the "dragon" side.
Edit:
After further inspection...the shoulder doesn't have a joint. Whuh?
What is the problem? Does the shoulder not turn in its socket like spikor? Right now it just looks like it needs to be rotated around as it is upside down.
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It is very hard to remove the loincloth from the crotch. There are some customizers who could give you some tips. The best way to fix that is to inspect every figure you get thoroughly on the first day and return for a replacement, but I see you are international, so I guess you are in a pickle. But don't worry, QC is only getting better. We have many figures coming that probably won't have their paint scratched off of their black plastic.![]()
After inspecting my snake men one of the yellow ones had 2 right thighs. The best part is that he has the lumpy thighs which are the most discernible. This is 2 out of 3 orders with a QC issue from Matty. I'm beyond frustrated with this garbage.
I thought I would post this here, as well, as the arrival thread. My dragon blaster Skeletor came in pretty good shape, but I am not really happy with the way the dragon sits on his back. He does not sit perfectly flush with the armor, and when I do get him as close he possible, he is kind of looking up, not straight. It doesnt seem like much, but kind of takes away from the figure when looking straight on. The way the armor is molded, I can see this being an issue for quite a few people. So anybody else have this problem? Just seems the latest reason why a figure is not perfect. Stuff like this is just aggravating.
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Last edited by iumma; September 30, 2012 at 05:25pm.
hey guys, I was dissappointed today when I opened my battle armor skeletor to discover that it's right arm was really loose. I am a bit a.d.d when it comes to displaying my figures, most of them need their main weapon in their right hand (sorry leftys, you are all too shifty for me)and their secondary weapons or shields go in their left. Anyway its just tight enough to not fall down but it will after a little time if I wanted to pose it. Sucks
anyone else have issues with this figure?
Loose joints have been a big problem for me. Usually its the ankles that are loose. I only have one figure that has loose arms and thats the goddess. Her arms are sooo loose that they will only flop at her sides. I guess thats pretty good that is the only thing wrong with her, since most of them explode at the hip.
I think the limb looseness is luck of the draw.
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I haven't had that problem with that figure, but I bet you can fix it by wrapping one of the clear rubber bands they use to secure the figures in the package around the offending joint and tighten it up some. I've done that too all my loose ankles and a loose hipped Stratos and they are all fine now.
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dab some super glue and tighten the joint.
No, but I have other figures with the same issues....Teela, BG Evil-Lyn...etc....couldn't even hold a weapon up....not to mention all the loose knees and ankles.
But yeah, super glue works, but you have to slowly work the joint for a while after to make sure it doesn't set in one position.
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Considering....Mosquitor, Leech
Needed....Dragstor, Mantenna,Two Bad & Attack Trak
My BA Skeletor has super tight joints, also never had any looseness issues with the arms, only ankles so far
My Man-e-Faces has a loose left leg up at the hip. He is my only one whose legs are that loose, Beastman a lil as well. Kinda annoying!
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Every loose joint (except shoulders and hips) is an "easy" fix with fingernail laquer.
My 1st issue Beastman has ridiculously loose hips. A lot of my other figures have loosened hips from customization. Baking seemed like the better way than boiling for a little while-- but it's really not.
I just got Skeletor last night. From the get-go I planned to switch out the head for the Alcala head that came with Demo-Man.
Good thing, because the stock head was painted strangely:
Looks like the green got smeared somehow on the forehead. Anyone see this before?
My Skeletor is similar but not as weird as yours, also he has the opened hand which is also weird since the second release has the close hand. I got mine from the essentials sale.
Recent....Strobo & Snake Face
Coming....Foe Men, Karatti & Spirit of Hordak!!!
Wanted....Filmation Hordak & Clawful, Seahawk, Castaspella, Batros & Icer
Considering....Mosquitor, Leech
Needed....Dragstor, Mantenna,Two Bad & Attack Trak