Transformers suck! and stuff
Episode 048 of He-Man.org's Roast Gooble Dinner is here!
We hope you're hungry.
Val Staples, Emiliano Santalucia, "Pixel Dan" Eardley and Eamon O'Donoghue are back to discuss He-Man and She-Ra.
This is a Four Horsemen filled show as Eric Treadaway joins us for the second show in a row to chat about toys, sculpting and more!
Over the course of the show the crew touches on topics such as
how the 4H deal with a creative block and a cramped office,
how the 4H got their start,
4H Easter eggs and Bow's supposed crotch heart,
the sculpted dials,
how the 4H react to fan feedback,
why the 4H don't post more online,
King Hssss' missing snake and crotch piece,
action-figure joint size and visibility,
action-figure component terminology and why figures are so expensive,
King Hssss shoulder and Beast Man face paint poll results,
Battle Cat and sabre tooth tigers,
the simpler elements of Adora and POP,
and what toys Eric Treadaway likes.
MOTUC bios discussed in this show:
MOTUC figures discussed in this show:
Song: Sunshine Patriots
Album: Tyrants and Spies
Band: Eisenhower Field Day
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Runtime: 1 hour, 58 minutes, 59 seconds
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only 2 more minutes away from a promising episode
Great to see Eric is on the show again, can't wait to listen to this episode now but probably want get chance until tomorrow.
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Trade my Red Stone He-Ro Staff for a Green one
That episode is so informative, i have to listen to it a second time, maybe third
Awesome and i have to repeat myself, i totally dig Erics and the other horsemens work!
During the episode i admired my Panthor over and over. What an awesome Boxart head Eric has created there!
Listening to this right...NOW.
4H Please make the King Hiss from the poster.
I just about cheered when this was mentioned.
Coming from one of the people who could have been more pleased by Hiss' snake form, I would jump at any chance to get -that- snake form.
But for me the human side we already have is perfection. Exactly what I wanted and hoped for.
Good episode, nice follow up to last weeks discussion. Nice to hear some serious and well informed toy discussion. I really like Erics outlook on toys overall. And his ability to really take on board some of the constructive criticisms regarding the figures. Very good, and very professional indeed.
I enjoyed the talk of the joints and what each one is capable of doing in a figure, e.g the importance of ab cruch for adding dynamic range to the expressiveness of the character. Listinening to him speak and it sounded alot like the way in which i think about the figures, so it was interesting to hear.
If i have one request, it would be..PLEASE do not abandon the exsisting female Thigh in favour of the more limeted Battle ground teela thigh. Sure it may be slightly more aestheticly pleasing, but posability will be significantly compramised as a result of the new piece.
Also, if you do take on King Hiss again, please remember to include a Tongue in the main head of the snake form. Because that is something else that is sadly missing from the classics release.
Heck yeah!!! As far as I'm concerned you guys could never have enough 4H talk on the Gooble.
As for King Hiss, as one who was definitely very disappointed by the snake form (but a big fan of the human design!!!) I will say that weighing all of the other awesomeness Eric has contributed to our shelves he definitely deserves a pass.
What is curious is that while I get why Eric wouldn't have an emotional connection to Hiss, I don't understand how the same dude who has sculpted such monstrous and out there creatures would be satisfied by something so reserved and tame.
I get that it was trying to emulate the vintage design, but I don't remember anyone ever talking about how great the vintage snake form was, so it's a little confusing there, too.
I also can't help but think that the 1-2 combo of Mattel restricting interaction between the 4H and fans coupled with the vintage-only mandates helped create that particular situation.
I know Eric said there is no creative "control" to speak of since everyone's on the same page, but the Marzo hair and Whiplash head decisions say otherwise.
I think he was trying to recreate the vintage his snake form, and to be fair that vintage figure really did look very tame. So, his interpretation was literal and not sort of..emotional which is what fans really wanted to see. Myself included.
Glad he is aware of the Earl Norem painting though, andi hope he eventually gets a second shot at it.
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@ lay Ze-Man: very true and i do agree with you, but part of why vintage Hiss was small and tame was simplt to fit inside the human shell and make up the action feature. If it were made with that idea in mind today it would still have to be small enough to fit inside the human shell. But, this line doesn't have action features and that's why the Classics Hiss snake form also frustrated me too. Because it carried though that design restraint from the vintage figure with no real reason. They could have gone all out due to the fact that the torso no longer has to fit into the human form shell.
@: Davidlogan: Yes, i know what you mean, and i am just teasing . When Hiss was revealed at last years SDCC i was so throughly impressed with the human form. it's just a shame that it was not translated as well in the final production. I mean, it looks good, but there really are some things which bother me about the final figure. e.g:
1: The shoulders
2: the Crotch
3: The armor preventing forward ab crunch articulation
4: The Green colour on the final figure is very dull and not the same colour as the vintage figure.
5: The crotch piece on the final figure is also not painted the same colour as the vintage figures red underwear. the vintage is far more vibrant.
6: They used the standard Male buck rather than the Optik upper body buck. the reason why i say this is because, vintage king Hiss had removable arms, and as a child that was a MAJOR factor of the appeal of the character for me. Nothing was more exciting than having Hiss walk up to he man, disguesd as an aly and shake his hand, only to have the arm come off to reveal the snake arm inside.
I know it wouldn't work the same way, but since the removable arm torso is already tooled, they could have incorprated that into this Hiss figure, and it would have been a nice added touch.
Speaking of "Vibrancy" and paint colour, i have been noticing that many of the MOTUCs are very Dull in comparison to the colours of the vintage figures, and also to the colours that are usually seen in the prototypes. Hiss is another example of this, but it has been a constant problem with the line.
if you look for example Classics He-Mans shield, the paint is totally different in to to the vintage shield. The red in that is so much more vibrant, and the Classics version is a lot more dull and muted.
And its the same with Beast-Man and Stratos and many others. its always interesting to see how much different some of the early prototypes look in comparison to the final figures.
or alternativly a head which is eyeless with just dark black sockets and an open mouth in a pained expression. basically something which looks like loose skin with no skull inside like an empty mask. but that would be more of a cool accessory than a actual head. i can just imagine Skeletor holding up that empty Hiss mask in his hand or something.
Theoretically, it would be great to have a Variety of heads for Hiss, because in the end it is a disguse so he could change his look frequently. it would really add alot to the character I think actually.
Last edited by Someone Else; May 28, 2011 at 01:40pm. Reason: Automerged Doublepost
I'd still love to hear the 4H thoughts on the reverse shoulders.
Thanks guys. That was interesting.
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I think you guys did the perfect Bow! Whatever formula you guys used for Bow, please repeat on future PoP & NA figures.
If the Horsemen were females, Hsss's shoulders wouldn't have been reversed.
Great show! Love the whole segment regarding the cost of tooling and about the rise of action figures. Plus it's really cool to hear from the Four Horsemen. The behind the scenes info is just cool to listen too! Any chance to have them on to also answer fan questions. Of course with they getting Mattel's approval to answer some issues regarding figures and all.
Also like many, would love to see a new Hsss figure made! Would gladly take away many of the bonus figures or beast figures to get him made!
"I mark the hours every one, Nor have I yet outrun the Sun. My use & value unto you, are gauged by what you have to do."
Enscribed onto Hermione Granger's Time Turner from Harry Potter and the Prisoner of Azkaban
I feel like episodes 47 and 48 should be required listening for everybody on the forums. The talks with Eric have been very insightful... on so many levels... and I think folks would be a bit more forgiving with some of the shortcomings of MOTUC (the stiff crotch pieces, certain design choices, etc) if they knew what was going on behind the scenes a bit. Also, just hearing the discussion about the rising costs of making action figures in general, I look at my shelf now and think its nothing short of a miracle we have this toy line going on at all
Current mood: Calm
Just some friendly advice that I think will help.
1. Don't make a distinction (or such a big distinction) between MOTU and POP criticisms.
If you'll notice, whenever POP-related criticisms are being discussed, the mood sort of becomes combative; there's seemingly a need to bring up specific examples of past commentary from fans, and the tone becomes that of someone standing on a soapbox (ha!), whereas Eric tends to speak in broad strokes when it comes to the complaints about MOTU dials, King Hsss etc.
2. Occasionally make time to converse with the hardcore POP fans when they approach you on Facebook and your forums.
So far about 4 hours have been spent talking to your friends on Roast Gooble. We hardcore POP fans can barely get a sentence or two out of you guys.
3. Stop favoring Teela!
This gal got to start the first female buck. She got another one too...before She-Ra. I'd like to see some POP characters with major unique tooling to their bodies, as well as some major parts that can only be shared within POP.
Another really great episode. Great work everyone!
END OF LINE
That was great, I really enjoyed it
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