September 9, 2012, 01:56pm
September 9, 2012, 02:12pm
I'm enjoying the Beast Man and Evil-Lyn shots the best. Great work and thanks for the nightmares!
September 9, 2012, 02:36pm
September 9, 2012, 02:43pm
October 13, 2012, 09:44pm
I haven't had the time to finish these like I wanted but no feedback???
October 14, 2012, 01:25am
I think this is repulsive and gross, but likely close to what hollywood will do in a multi-million dollar movie.
October 14, 2012, 11:53am
I'm surprised with all of the vintage customizers on here and I am getting no comments from them..
October 15, 2012, 02:15am
Seeing zombie snout spout made me wonder if any one has done a steam punk version of him. I wish I could say more about your customs but the zombie epidemic in customizing does little for me. I enjoyed evil lynn the most.
If you ever have another beater ninjor I will happiy take the shirt.
October 15, 2012, 02:22am
As I have learned from my many years on the org, do not share your ideas (even if they are great) if you 'expect' to get positive feedback or in depth, lengthy discussion. You will be sadly disappointed at the level of apathy from many of the 'regular' posters.
Originally Posted by Megalodon
That being said, while I'm a huge fan of The Walking Dead, I don't get excited about zombie versions of other properties. Still, its an interesting use of gnarly old figures. Proper photography can really make a figure pop.
You may want to consider retaking your photos, and do not use the on camera flash. Instead, shoot them against rocks or other environments zombies may inhabit with a single hot light (a desk lamp is fine) at a high angle over the figure, or on 1 side. It will create proper shadows and perhaps flatter your work. Flash used improperly does not flatter figures.
This look can be created very easily, by placing a small LED light beneath your figure, and shooting up close. I hope you find someone with equal interest. You can also try popping off an arm or two and using clay to sculpt exposed bone.
Last edited by Sky Breaker; October 15, 2012 at 02:35am.