I agree. It's a day/night difference.
With the return of Zodac, we see him with muscle shading, as seen below. All characters should — as much as possible — have this paint application. It enhances the figures artfully, making them not just figures; thus, a more three-dimensional appeal exists rather than a flat incomplete canvas.
Note the unshaded and shaded Zodac! Also, note the costume Scareglow atteached.
Last edited by Alexxandar; September 13, 2010 at 09:06pm. Reason: Addition of second Scareglow pic!
I agree. It's a day/night difference.
hmm that pic of him with muscle shading has been there since his first release and yet the release didn't have that shading.
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Mine has it.
And I agree with the point raised in this thread - muscle shading should be used.
Yup, my Zodac has the shading as well. Also, I agree, the shading is a must for the entirety of the line!
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After checking all my figs, the only 2 that don`t have any shading are Zodak, and the orange on King Randor`s legs, besides that they all have the shading, some more subtle than others but it`s there on all my figs if anyone`s figures don`t have it, consider it a mistake . They are all hand painted and every figure will be different in that regard. No variants, that`s the way it should be and ALL figures should have the shading!!
A Scareglow with more color would have made this figure handsomely more frightening.
My Zodac has the muscle shading. I agree that the airbrushing helps make the sculpt pop.
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It's subtle, but there. Blame my overexposed pic, I guess.
Incidentally, why would the new Zodac figures be any different? They're just leftover stock from the original run.
While I like a subtle amount of shading, the numbers of MOTUC figures being produced don't allow for the level of quality to make it worthwhile, in my opinion. I seem to recall my Teela has such differences in the shading on her legs that one looks like it has none while the other looks to have too much.
I'd much rather the extra time be spent to get the rest of the paint apps correct. Examples? Orko's ears, Hordak's staff's eyes, botched paint on Randor's furries, the gem on my Scareglow's belt, and on & on.
I definitely agree that the muscle shading improves the figures overall look. He-Ro especially would benefit from this, as he's the only figure with fleshtone skin that doesn't have it.
Sorry but I barely can't see the differences. And of course that Scareglow custom is too much for me. He doesn't match with the rest of the line
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It all depends on how well it's done. Such shading on many of the old Tyo Biz Marvel Legends looks more like a mudbath than shading. It's something Mattel has done quite well on both MOTUC and the DCUC line, but could easily fall victim to Mattel's infamous quality control. When done well, it's barely noticable, just an accent, as we've seen on many of the above figures (the slightly darker shading on the DCUC Green Lantern figure is especially good). When done badly, you get the original release of He-Man, who's eyes make him look like he's been on an Eternian bender all night long.
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