I send you a mail. Didn't you get it?
Anyway, the He-Man sprite will still take a bit longer. Sorry.
Innershade, that trapjaw sprite is simply amazing! You're just plowing right through the enemies. At this rate, most of the enemy sprites will be done within a couple of weeks. Once again, thanks for helping us out.
Toni, how goes the he-man animated battle sprite?
Visit www.myspace.com/diemath to check out my artwork and music.
I send you a mail. Didn't you get it?
Anyway, the He-Man sprite will still take a bit longer. Sorry.
damn man puts the trap-jaw i was working on to shame, how did you get the legs so clearOriginally posted by Innershade
And now, a taste for things to come:
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I forgot the second belt because I didn't find enough space to add it.I was a bit lazy on the cyber arm... I need to make it again...![]()
And so I walk, into the searing light which banishes all darkness, surrendering my face and form to atoms of dust, seeking the true darkness of peace,the cool shadows of eternity and the unknown fate of nothingness
Click to see my portfolio here
my art blog with my latest pieces here
my deviant art galleryhere
all comments, criticisms and questions are welcome in my guestbook
I made this trap jaw from many frames of Iron Man's legs, Cap' America's top, and misc parts of the sentinel. Afterthat it is from scratch... I am not satisfied enough with this Trap Jaw, I am currently editing his cyber arm and jaw.![]()
hmmm well this is a work in progress so theres still a bit to go
its only my second sprite so i'm still learning
its a lot of parts from many characters
And so I walk, into the searing light which banishes all darkness, surrendering my face and form to atoms of dust, seeking the true darkness of peace,the cool shadows of eternity and the unknown fate of nothingness
Click to see my portfolio here
my art blog with my latest pieces here
my deviant art galleryhere
all comments, criticisms and questions are welcome in my guestbook
I made these last night hope you like them.
Icer and Fang man.
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Last edited by Mike Bock; March 22, 2004 at 12:53am.
I extended Extendar's limbs and Tung Lashor's tongue.
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Your new edit edits look great even if i don't know who they are :P
But i like your new updated version of extender (you should make a animated gif of that just add a couple of transition frames to it)
Thanks man!!
I started playing with some of my sprites yesterday and these came out:
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Last edited by Mike Bock; March 23, 2004 at 12:31am.
Nice King Hsss![]()
An update of Trap Jaw and my new Beast Man.
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(Mer Man is on the way)
Last edited by Innershade; March 23, 2004 at 09:18pm.
Once again innershade.... fantastic! There is a problem with converting the sprites into monster sprites fit for the game. The black on the characters seems to be the default blank color and a white triangle shows up around the sprite when used in the game. Does anyone know how to fix this? PM me if you can be of help.
Last edited by Uglor; March 23, 2004 at 10:42pm.
Visit www.myspace.com/diemath to check out my artwork and music.
I know how to fix that. (In photoshop.)
Convert the image to RGB.
Convert the image to Indexed, select custom palette and make sure the first color is set to the background color. Turn off all transparent colors, they are just annoying at this point.
Myko - The Most Powerful Mushroom in the Universe
a.k.a. The Official King of Cool
http://myko--.deviantart.com
I like Trap-Jaw's update on the arm, but his hook and laser don't really seem to fit in anymore. You know, the arm is slightly angled, but these two attachments go straight down.
I like how you made Beastman, except for his face. Or is he smiling?
But otherwise, they look great.
Yeah, I tried to make him smiling a little.
I will redo trap jaw's lazer and hook later.
Here comes Mer Man.
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Last edited by Innershade; March 24, 2004 at 11:06am.
Originally Posted by Innershade
I love your work man!! Awesome sprites!!!
Innershade, that Whiplash is awesome!
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Wow this one was faster and easier than the SNK version. I'm gonna sleep now...![]()
Wow, great work guys! I can't believe I never looked at this Forum or thread before!
I'm excited because the RPG Maker project parallels the project I've been working on for at least a year now:
Creating MOTU characters for the PC RPG Neverwinter Nights! ^_^
My project allows you to roleplay as MOTU characters in the beloved Dungeons & Dragons universe and gameplay system (NWN is a D&D: Forgotten Realms game). Using the character generator, I can create human and near-human characters. Using the game's built-in Tool Set, I've been able to custom-create outfits, weapons, and equipment. To see what I've created so far, click the first link in my signature.![]()
The only thing I don't know how to do yet is program actual playable adventure modules, so I have not yet created an NWN version of Eternia, with adventures to play through. However, someone with the necessary programming knowledge could do that, and provide appropriate adventures to use the characters with!![]()
If anyone's interested in what I've done and hasn't yet seen it, click the link in my sig to take a look. ^_^
On June 17th, 2011...
No evil shall escape his sight!
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I'm gonna sleep now.![]()
Need a comission? PM me...
That Stinkor is absolutely boss! I'm floored.
Visit www.myspace.com/diemath to check out my artwork and music.
Count Marzo, Evil Seed & Webstor are next.
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Need a comission? PM me...
That stinkor rocks, and this new two badd looks just as good![]()