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Masters
of the Universe Magazine
UK. Issue #19, 1986.
Orko
the Magician
Orko tries to help Man-At-Arms with target practice
in this issue's brief comedy strip.
Feature
Story 1: "Buzz-Wheel of Destruction"
Two Bad invents a buzz-wheel and he assures Skeletor
it will work better than the Crawl Bomb (in issue #7).
He-Man is attending a ceremony at a small village, when
the buzz-wheel comes rolling towards him. He fights
against it, and finds that it seems to be following
him wherever he goes. He lures it away from the village,
but it turns out that it is not following him- but is
heading for Eternos city! But he solves the problem
by pulling out a tree trunk, and forming a trench in
the ground with the trunk, leading the wheel back towards
Snake Mountain. When Two Bad sees it approaching, he
has no choice but to press the auto-destruct button
on the control panel, and succumbs once again to the
wrath of Skeletor!
Master
Mail
More MOTU questions and answers.
Feature
Story 2: "When Strikes Konzilla!"
Skeletor and Beast Man go to the Island of Monsters,
where Skeletor intends to find a demon called Konzilla
to help him destroy He-Man. When they find him, Beast
Man places him under his powers and commands him to
destroy He-Man. Konzilla attacks He-Man, Buzz-Off and
Sy-Klone, who seem to stand no chance. Skeletor and
Beast Man watch in triumph, but then Beast Man starts
to blackmail Skeletor, saying that he will release Konzilla
from his power unless Skeletor promises to let him rule
by his side. Angrily, Skeletor blasts Beast Man with
the havoc staff, but in doing so he breaks Beast Man's
control over Konzilla, and the monster changes sides
and reveals to the heroic warriors that he only attacked
them because he was under Skeletor's spell. Skeletor
and Beast Man retreat, and Konzilla bades farewell to
the heroic warriors and returns to the Island of Monsters.
Feature
Story 3: "Ghost of He-Man"
Fisto and Moss Man are sent to Snake Mountain by King
Randor, to spy on Skeletor. But when they get there,
they find that Skeletor has somehow learned that they
were sent there! They return and tell King Randor, who
realises that someone at the palace must be a traitor,
who warned Skeletor. He-Man, Teela and Fisto go to Snake
Mountain to find out for themselves, but once again
Skeletor appears in a hologram, and makes He-Man vanish
into thin air. The hologram of Skeletor then vanishes,
but Fisto and Teela are convinced that He-Man is dead.
Back at the palace, they host a memorial to He-Man,
but then they see a strange note on the wall, signed
by He-Man- saying that he will reveal who the traitor
is! Then a ghostly voice fills the room, claiming to
be the ghost of He-Man. Then the image of He-Man appears,
glowing with an immensely bright aura, and exposes the
traitor, who is one of the sentries. The traitor is
taken to the dungeon, and then He-Man drinks a special
potion, and the glow vanishes. He then reveals that
when he disappeared at Snake Mountain, he had in fact
bitten an invisibility capsule, and then returned to
the palace to trick the spy into revealing himself-
and he painted the ghostly message on the wall when
no-one was looking, and the glow was produced by luminous
paint, while he created the strange voice by speaking
through a large sea-shell. When the news travels that
He-Man is not dead after all, Skeletor is incredibly
angry, and is mocked throughout Eternia!
(A good issue. I liked it when they did experimental
stories like "Ghost of He-Man"- it's a little
far-fetched, but it's great!)