Opening the Vault Interviews
Steven Grant - Writer

Writing is definitely in Steven Grant's blood. Grant graduated the University of Wisconsin-Madison in 1976 with a major in Communication Arts - Film and Television and a minor in Comparative Mythology. He went on to work as a film editor and columnist before moving to New York in 1978 where he got on board with Marvel comics. Grant has written for such projects as Marvel's original Punisher limited series and a comic biography of Pope John Paul II. During this time, he took on a number of additional projects such as writing stories for the Hardy Boys series and contributing to the Children's Television Workshop's Electric Company magazine. Grant moved to Los Angeles in 1984 where he joined CAPS (Comic Arts Professionals Society) and met Lee Nordling. He then went on to write for a good number of the more popular Masters of the Universe minicomics, most notably The Search for Keldor. He worked directly with Nordling for a few years before going on to work directly with Mattel.

"I'd get a call saying they'd want me to write another comic ... They'd have a pass waiting for me. I'd go upstairs to see the editor. He'd give me the rundown on what niche they wanted the toy in question to fill ... I'd go home and start writing the story. It rarely took longer than a couple hours to write one."

Grant, a non-drinker who loves to collect shot glasses, currently resides in Seattle. He writes a number of wrestling comics and is the current writer for X-Man. Grant dealt first hand with a lot of the ideas behind the stories, but they were never definite. He emphasizes, "If you're looking for a coherent superstructure in the He-Man stories, you're out of luck."

Grant had a little information on the connection between Keldor and Skeletor. "As far as I remember, Keldor was Skeletor ... But, I don't think that was ever going to be revealed ... I seem to remember it as one of those things Mattel came up with out of the blue ... Slur Keldor and you end up with Skeletor ... His backstory wasn't really worked out. Some sort of evil cosmic energies altered him. I think they were going for a Darth Vader thing, but it was a tack-on."

Fans have wondered why it was so imperative that the heroic warriors not find out the secret of Keldor. "The main idea was that if they found out Skeletor was Keldor, they'd be able to find out what had changed him and might find some way to reverse it."

Fans have also wondered if the character Scare Glow served any specific importance. "Mattel came up with these characters when they wanted to put out new toys ... Mattel wasn't very concerned with the backstories, except on the main characters. These lesser characters were thrown in there and often not expected to be seen again."

Backstories are often the missing link for many characters and how they tie into the current story. Hordak's past is one that frequently gives rise to many questions. One such question is centered on Hordak's comment that he had helped to build Central Tower. But what was he doing on Eternia so long ago? Unfortunately, fans may have to continue guessing. "To the best of my knowledge, it was never explained what he was doing on Eternia."

King Hiss and the Snake Men were also known to live on Eternia long ago. Yet, questions have arisen to who the "Nameless One" may be who was mentioned by King Hiss in The Powers of Grayskull: The Legend Begins! "The 'Nameless One' had something to do with Keldor becoming Skeletor. I think he was their version of Emperor Palpatine, the great evil behind everything else. As with everyone else, there was no more backstory."

Outside of backstories, there were always things that never saw the light of day. But, as the end of Masters of the Universe drew to a close, there's no telling what may have been under development. "There were probably characters on the boards that we never saw ... The only plans Mattel had for the series were to sell toys; the comic books depended entirely on which toys they decided to do ... There weren't plans for the series' future because there weren't plans, period."

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