Primal
Origins
A look back at the primitive beginnings of the Saga of Eternia
By
Matthew Martin
Many
toy lines undergo shifts from their original concept--witness
the move of Transformers from the modern-day vehicles of 1984
to a mix of current vehicles, futuristic mechanisms, and mechanical
animals in the last years of its original life. Very few,
however, have had the dramatic change in backstory that occured
with the Masters of the Universe line after the first year
of its life in 1982.
Join
us, now, as we look back at the primitive beginnings of the
Saga of Eternia.
According
to several sources, Masters of the Universe began life as
a proposed line of Conan the Barbarian toys, to tie in with
the 1982 movie. These same sources report that Mattel likely
changed its mind due to the R rating of the movie and the
general air of 'sex and violence' associated with the character
of Conan.
One
of Mattel's designers on the proposed line had been doing
concept sketches that differed somewhat from the warrior's
general image. This barbarian hero was fair-haired instead
of dark, and a pair of adversaries had also been conceived.
This
was the birth of He-Man, Skeletor, and Beast Man.
In
1982, the first wave of Masters of the Universe toys hit the
market. They included He-Man, Man-At-Arms, Skeletor, and Beast
Man, as well as Battle Cat, the Battle Ram, and Castle Grayskull.
(The four other 1982 figures, as well as the Wind Raider,
are given as 'Coming Soon' on a promotional sheet in the middle
of my copy of "King of Castle Grayskull".)
The
story told by this first action figures differs greatly from
those we later heard from Filmation and even from Mattel itself.
He-Man, as many know, was portrayed as a jungle tribesman,
while Man-at-Arms was a hermit, although his "people were
masters of all weapons". Eternia itself is portrayed as a
world left devastated by the Great War of ages ago; He-Man's
weapons, power suits, and Battle Ram (which in these early
stories possessed space-warp abilities) were legacies of pre-War
scientists, as is Castle Grayskull itself. That same war also
caused the breach in a 'magical wall' separating Skeletor's
homeworld from Eternia. In this, we see the likely origin
of Infinita.
The
general feel of the original version of Masters of the Universe
was far more primitive and basic than the latter tales. There
was little civilization; indeed, in the first four mini-comics
we see no sentient beings aside from the seven main characters,
the 'Sorceress' (a green -skinned version of the Teela figure,
who fills much the same role as her later counterpart), and
the ghostly Spirit of Grayskull. With spectral protections
of Castle Grayskull, maps drawn in blood, and a unicorn mount
for Teela, there's also a stronger 'swords and sorcery' element.
Indeed, this early version of MotU feels very close to the
Conan roots from which the series was born.
The
direction of the line's stories changed suddenly when DC started
doing Masters of the Universe comic books, starting with the
famous Superman/MotU crossover in DC Comics Presents #47,
and continuing through a special preview and a three-issue
mini-series. These stories introduced many of the elements
familiar to us--King Randor and Queen Marlena (including Marlena's
origin), Prince Adam, the Man-at-Arms and Teela we've come
to know, and many of the relationships between those characters.
While the characterizations weren't exactly like the ones
of the Filmation series and other material, and some details
hadn't quite settled yet, this was a version of Eternia much
closer to the 'standard' one than the original story.
Why
the change? I don't think anyone outside of those working
on the line knows for sure. My speculation is that the designers
or writers decided that the original setup lacked long-term
potential for storytelling. The characters were defined more
by their powers and alignment than by any personal issues
and interactions, and the basic conflict would have gotten
repetitive quickly. They might have felt that to properly
address those problems, the whole setting needed to be changed.
It's also possible that the line was changed to be more appealing
to the young audience.
In
any case, that earlier vision of the Masters of the Universe
line is a fascinating look at the way Eternia started. All
things considered, though, I for one am glad it didn't stay
that way.
Questions?
Comments? Flames? Suggestions for future editorials? Mail
me at mlmartin@he-man.org.