I'm absolutely confused
Is that real?
That actually does kind of make a bit more sense.
If I'm understanding you correctly (and let me know if I'm wrong), basically Mattel could make any of the original toy characters as a new figure without necessarily needing specific permission from the owner of the entertainment rights, but still had to pay a royalty to them. But for characters that originated in the cartoons and such and never had a figure in past lines, Mattel had to basically get a separate license from the same holder of the entertainment rights for that specifically, with the royalties for the vintage toy characters and the license for the cartoon characters being two separate legal arrangements/agreements.
At least that's how I'm interpreting this.
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I can understand Mattel selling the rights to the property back in the 90s....I imagine after the New Adventures line, they thought they were done with it. But, I'm surprised with the 200x relaunch that they didn't try to buy it back outright. It certainly tells me that despite them putting some efforts towards the Classics line, they really don't have a lot of faith or desire for the brand.
CC: 1) Lizorr, 2) Sagitar, 3) King Miro, 4) Hunga, 5) Hoove, 6) Kayo, 7) Artilla, 9) Master Sebrian, 10) MoP Demons, 11) Twiggets, 12) Raj-Jar, 13) Hans Hammerholder, 14) Staghorn, 15) Spinwit, 16) Vizar, 17) Butthead, 18) Nocturna, 19) Melaktha, 20) Vy-Por
CG: 1) Whiplash, 2) Ram Man, 3) Leech, 4) Kobra Khan, 5) Moss Man, 6) Bow, 7) Buzz Off, 8) Multi-Bot, 9) Entrapta, 10) Webstor
To be honest I think Entertainment Rights way overpaid Hallmark for the Filmation Library, which contained a lot of outdated shows that hadn't been seen in a very long time. Mattel likely weren't going to try to outbid them given the fact the bid was so high when they would only be interested in the He-Man and She-Ra cartoons. I think the downfall of Entertainment Rights stemmed from over paying on properties they acquired.
Most wanted Filmation style MOTUC figures:
Hunga the Harpy, Webstor, Kobra Khan, Leech, Whiplash, Rattlor, Catra Cat Form, Ram Man, Count Marzo, Two-Bad, King Miro, Twiggets, Frosta, Kothos and Admiral Scurvy.
More or less that is it (that I know of, again I do not work for mattel now and things may be different and I am not speaking for Mattel here). Much like a Facebook relationship status, it's complicated.
Mattel had/has first rights to make or pass on toys. If they choose to pass (as they did in 2017 on 6" figures)then the rights are up for grabs. But Mattel (I think) still has rights to the vintage "making of" stuff.
If you think this is confusing, POP is an entirely different animal considered (legally) a 100% different IP. Sometimes best not to think about it. Like time travel it makes your head hurt. I learned to just shut up and enjoy the toys at the moment. :-)
Here's the question no one seems to be asking....Why did they sell the rights originally??? And why would they Mattel created He-Man...
They should have done what Hasbro did when they bought back the cartoon rights for G.I. Joe,Transformers etc. they own EVERYTHING that covers that property...Mattel should have acquired all of the He-Man and She-Ra cartoons years ago...doesn't make sense
"Whoever says money is evil...doesn't have it"- Boiler Room
It just seems odd that NECA couldn't make fully articulated figures back when the 200X figure line ended (with Mattel therefore passing on making any further figures) and the stations started up, but this time around Super7 is able to make fully articulated figures and continue the line outright. Not that I'm complaining about Classics continuing with Super7 as I'm glad that we will get more figures, but I'm just a bit confused on what the difference is between once scenario and the other.
Last edited by Dynamo of Eternia; January 4, 2017 at 08:15pm.
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I think NECA made stactions over figures due to the cost. But i have zero knowledge as i was not at Mattel at the time. As to why the rights were sold, that is a story for another time...
Last edited by Toyguru; January 4, 2017 at 08:23pm.
All very odd. So, Universal owns the MOTU intellectual property, with the exception of Mattel's "development" material. And Universal granted Mattel an exclusive licence to manufacture action figures using the MOTU IP (or possibly just a "first option" or "right of first refusal" licence) until 2023.
So, Mattel may be sub-licensing the MOTU IP to Super 7 or if Mattel isn't exercising its licence option, then Super 7 may be licensing the MOTU IP directly from Universal.
Last edited by Megalodon; January 4, 2017 at 08:37pm.
So how does this work with the DC He-Man comics then? Mattel Playground Productions with Rob David and Lloyd Goldfine creating MOTU original story content (non-figure)?? Why is Mattel involved with the recent Sony movie production?
I see in the recent comics copyright "Under license to DreamWorks Animation Publishing" after the Mattel copyright.
Last edited by Kesmai; January 4, 2017 at 09:52pm.
So in 2024 when MOTU 5: Disco Skeletor's Revenge comes out in theaters, Hasbro could have the rights and flood the market with those little 2.5 inch figures they like to do for all the Marvel movies? The horror, the horror...
Somehow I could see the rights eventually winding up in public domain.
"Whoever says money is evil...doesn't have it"- Boiler Room
This is all very interesting.
What does POP actually encompass from an IP consideration?
I have been trying to make sense of it, Toyguru can you clarify which of the below scenarios are POP IP:
A - Any character from the 'Vintage POP' toy-line only. (e.g. Shadow Weaver or Hunga the Harpy is not included)
B - Any character from the 'She-ra Filmation' cartoon only. (e.g. Vintage Toy She-ra is not included)
C - Any character from the 'Vintage POP' toy-line or 'She-ra Filmation' cartoon. (e.g. This makes Hordak POP)
D - Any character from the 'Vintage POP' toy-line or 'She-ra Filmation' cartoon, excluding characters who had a 'Vintage MOTU toy'. (e.g. Hordak is not included).
Clarification would assist in knowing what figures we are likely to see from Super7 if they don't currently have POP rights.
Last edited by Yogopop; January 4, 2017 at 09:23pm.
TOP 5 MOTUC MUST HAVES:
1. Starburst She-ra (vintage toy variant)
2. Hunga the Harpy
3. Gold God Skeletor (movie skeletor)
4. 200X Evil-Lyn
5. Lady Slither
At this point I'd direct your questions to Mattel or Super 7. I'm out of the game too long! :-)
Okay...
I don't want to be argumentative and I have little to no knowledge of Mattel's inner workings, but this still makes very little sense to me.
The question remains as to why Mattel would be involved at all with anything but making action figures if they did sell He-Man and retained only the rights to make the action figure toys. Why are they involved with DC Comics? Why isn't DC going straight to Dreamworks/Universal?
Why are we just hearing about this now?
Why can He-Man be on the corporate logo as the only non-Mattel owned brand? (2010 annual report)
Why is Mattel involved at all with the movie?
Why is the Mattel logo on any of the Dark Horse products?
If this is right, then it's as if Hasbro sold Transformers to another company, retaining only the right to make toys, and included in the agreement the right to have a final say so on all licensing and media properties. Huh?
The latest Dark Horse animated collection says HMMOTU and trademarks is owned by and used under license by Mattel and under license by Classic Media. Note it doesn't say owned by Classic Media.
So Classic Media owns He-Man outright but has said, "Fine, we'll just not tell anyone but let Mattel claim ownership, no biggie."
I admit I'm a novice on some of these legal matters, but something isn't clear here. Either that, or Mattel made a very dumb move in the 1990s and convinced all succeeding owners to give them ownership in name. Huh?
"Mattel's policy of things being seen as a failure if they don't sell out in minutes still annoys the hell out of me." — .org Member paulioscorchio
Enjoy my articles on action figures, Christianity, and much more on Infobarrel.
"Whoever says money is evil...doesn't have it"- Boiler Room
Someone can respond to me: If Dylamug and coronel.Blast appear in dc comics super 7 can do.it?
And Scott, in your plans are made Dylamug, whrn.you worl in Mattel
Hallmark didn't get the Filmation Library until 1995 and Filmation wasn't in a position to buy the rights. Entertainment Rights LLC didn't buy the rights from Hallmark until 2004.
Makes me think the sale could have been tied to the debacle in 1999 or so where Mattel bought the Learning Corporation and tanked Mattel stock. Such a cash poor time may have led to a deal with Hallmark to deal with the fallout there.
Buuuuuut...didn't Mattel just set out to make toys?
Is it that strange before we had all the technology we have now that they had little to no interest beyond making the toys, or what would help them sell the toys. In other words, there was no internet or collector forums for MOTU/POP.
This is Mattel we are talking about here.
They made the cash with the toys. It died, they sold the rights after NA flopped, but maintained part ownership, in and of the vintage toys, and just cashed out everything else...
Well, by Mattel having exclusive dibs to the license until 2023, I was under the impression that it was probably a 30-year deal or something.
And when I say dumb moves in the '80s:
Teaming with Cannon Films to make the MOTU movie, and getting stiffed on the deal, when Cannon broke the agreement when every person on the planet knew they were going broke and couldn't afford to pony it up.
Roger Sweet sees the New Adventures He-Man, and essentially tells them it's gonna bomb. But...why listen to him, right?
Today, the movie deal is now tied to Sony...ya know, the same studio that's having enough financial problems to cancel a prospective Popeye movie to go ahead with an "Emoji" movie. Think about it.
"Whoever says money is evil...doesn't have it"- Boiler Room
Rob David says on RGD 138 that it wasn't difficult using She-Ra and other characters in the comic because they have a good working relationship with DreamWorks and everybody is excited to use as many characters as possible (can't get into contract specifics).
Super 7 is continuing the Filmation figure line, right? Shouldn't be a problem to see those characters then. Whether they deal with DreamWorks directly or routed thru Mattel is another question.
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I'll be interested to hear Val's insight on this thread's info...
Last edited by Kesmai; January 4, 2017 at 11:51pm.
I read through mostly...most of the thread and I think one tid bit of information is missing that might shed light at least on the entertainment rights side. We're testing my memory of something I read way back in 1996 though...
There was a ruling (in the 60s I believe due to litigation between Tonka and Hot Wheels) that prevented children's programming based on toy lines. That ruling was lifted in 1982 and Mattel was the first to attempt to test the waters but was struggling to find someone willing to take on the gamble. Enter Filmation where the deal was Filmation could keep the commerical revenue on top of having the entertainment rights in the partnership. Mattel was looking at it from the standpoint of a 30min commercial that would drive toy sales and leave the commercial revenue lost looking like chump change.
...or I'm completely left field spewing common information and lost sight of what were talking about. Did I mention I'm old.![]()